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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
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Merge branch 'avination' into careminster
Melanie
2013-02-07
2
-115
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+70
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Rename Bounciness to Restitution
Melanie
2013-02-07
2
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+2
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Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2013-02-06
2
-115
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+70
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2013-01-31
1
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+3
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Rename Bounciness to Restitution
Melanie
2013-02-07
2
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+2
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Merge branch 'master' into careminster
Melanie
2013-02-05
3
-3
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+3
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-02-05
3
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+3
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Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
2013-02-05
3
-3
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+3
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Try to fix uploaded mesh rotations - code from Avination code base.
Melanie
2013-02-05
1
-12
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+27
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Merge branch 'master' into careminster
Melanie
2013-02-04
1
-32
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+51
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Adds the ability to load more then one IClientNetworkServer thereby allowing ...
teravus
2013-02-03
1
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+51
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Merge branch 'master' into careminster
Melanie
2013-01-31
1
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+3
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
2013-01-30
1
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+1
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Merge branch 'avination' into careminster
Melanie
2013-01-27
1
-3
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+18
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* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
2013-01-22
1
-3
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+18
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Merge branch 'avination'
Melanie
2013-01-19
4
-43
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+66
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Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
2013-01-19
1
-26
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+1
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Add a way to put things at the front of the queue for any throttle group.
Melanie
2013-01-16
3
-15
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+57
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Merge branch 'ubitwork' into avination
Melanie
2013-01-16
1
-2
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+8
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Merge branch 'avination' into ubitwork
UbitUmarov
2013-01-16
1
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+12
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try to patch getmesh Throttle (test)
UbitUmarov
2013-01-13
1
-2
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+8
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Change all uses of the removed state queue to the task queue for now.
Melanie
2013-01-16
1
-5
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+5
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Complete removal of the now unused state queue
Melanie
2013-01-16
2
-14
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+3
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-13
1
-2
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+12
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Merge branch 'master' into careminster
Melanie
2013-01-16
2
-19
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+8
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-01-16
1
-12
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+3
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Complete removal of the now unused state queue
Melanie
2013-01-16
2
-15
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+4
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Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
Melanie
2013-01-16
1
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+3
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
1
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+3
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Merge branch 'master' into careminster
Melanie
2013-01-13
1
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+12
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
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+12
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Merge branch 'master' into careminster
Melanie
2013-01-10
1
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+0
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Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
2013-01-08
1
-2
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+20
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Merge branch 'avination' into careminster
Melanie
2013-01-10
3
-20
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+314
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Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
2013-01-08
1
-0
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+19
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* Fixed a bug that replayed old cached appearance when changing outfits
teravus
2012-12-31
2
-46
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+111
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* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
2012-12-29
2
-20
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+230
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Merge branch 'avination' into careminster
Melanie
2013-01-06
1
-27
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+60
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* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
2012-12-21
1
-5
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+21
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Merge branch 'avination' of careminster:/var/git/careminster into teravuswork
teravus
2012-12-19
3
-12
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+57
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* This is a better way to do the last commit.
teravus
2012-12-08
1
-30
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+33
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* Should promote faster self appearance.
teravus
2012-12-07
1
-19
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+33
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Merge branch 'master' into careminster
Melanie
2012-12-21
1
-5
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+8
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Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of int...
Justin Clark-Casey (justincc)
2012-12-19
1
-5
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+8
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Merge branch 'avination' into careminster
Melanie
2012-12-18
3
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+57
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Merge branch 'ubitwork' into avination
Melanie
2012-12-14
1
-10
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+55
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FIX small avatars movement on terrain. (avatar appearance getting even
UbitUmarov
2012-12-13
1
-1
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+3
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add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
2012-12-13
1
-7
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+22
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typo fix
UbitUmarov
2012-12-10
1
-2
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+3
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add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
2012-12-09
1
-1
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+27
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