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* * Made ClientViewBase abstractlbsa712007-09-181-17/+4
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-142-9/+5
* Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2007-09-133-10/+33
* mass update of urls in source code to new websiteSean Dague2007-09-109-9/+9
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-102-2/+4
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+21
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-11/+18
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-084-1/+37
* Added some place holder classes for various modules.MW2007-08-301-2/+4
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+2
* Partial fix for corner-handle prim resize bug. Doesn't work correctly with li...Brian McBee2007-08-291-2/+4
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Deleted a few old files that are no longer used.MW2007-08-271-357/+0
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-262-10/+52
* Hopefully fixed the bugs in primitives rotation editingMW2007-08-251-2/+2
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-222-0/+8
* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-222-0/+11
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-222-0/+8
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-212-0/+6
* Shift and Drag copying should now work correctly. [This was one of those stup...MW2007-08-211-1/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-212-1/+12
* The regionUUID is now being passed to the datastore calls.MW2007-08-201-15/+22
* Instant Messages between users in the same region should actually now work.MW2007-08-203-37/+21
* small clean up.MW2007-08-192-14/+21
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-192-30/+120
* Deleted old inventoryCache.csMW2007-08-167-356/+28
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-162-18/+18
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-152-1/+24
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-152-18/+19
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+2
* oops , guess I should include the new files next time MW2007-08-131-2/+0
* Few small fixesMW2007-08-102-12/+12
* Some cleaning up and removed a few old files no longer in use.MW2007-08-103-25/+2
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-102-2/+2
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-13/+5
* * Checked in new tweaked Prebuild.exelbsa712007-08-081-0/+5
* missed this fileMW2007-08-081-1/+2
* CAPS should now be working in standalone mode. Texture uploads will work even...Brian McBee2007-08-081-4/+14
* Re-added Grid mode. (which had got removed/disabled in revision 1515)MW2007-08-061-2/+1
* * renamed some scene to worldlbsa712007-08-061-2/+2
* * Now we have boxes. Yay!lbsa712007-08-062-47/+43
* * SimpleApp works again:lbsa712007-08-061-0/+2
* * Applied issue#254 - startpingcheck should not be reliable if it's being res...Adam Frisby2007-08-011-1/+3
* few small changes.MW2007-08-011-0/+2
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-0/+13
* * Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks D...Adam Frisby2007-07-311-0/+5
* added OnDisconnectUser event to required classesSean Dague2007-07-301-0/+1
* * Raised ping timeout to 150 secondsAdam Frisby2007-07-291-2/+2
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-292-3/+3
* Commit 1/2Adam Frisby2007-07-292-6/+6