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* * Removed plenty more untagged console messages. Everything now has shiny gro...Adam Frisby2007-10-222-6/+6
* * Made EstateSetting static since there's only one instance, and we only need...lbsa712007-10-221-20/+20
* * Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby2007-10-192-1/+18
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-1/+1
* == The "right name and place" commit ==lbsa712007-10-052-2/+0
* * minor renaminglbsa712007-10-031-3/+3
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-272-2/+4
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-272-4/+2
* * Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...lbsa712007-09-251-26/+26
* * Started major restructusing of comms to prepare for better grid and region ...lbsa712007-09-241-1/+1
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-244-5/+4
* long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2007-09-241-1/+1
* * Renamed stuff on UserManagerBase to get implicit implementation of IUserSer...lbsa712007-09-241-6/+12
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-231-3/+2
* * Some more presence refactoringlbsa712007-09-201-1/+1
* * moved SceneManager to RegionApplicationBaselbsa712007-09-201-0/+2
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-194-60/+9
* * Moved SendLogoutPacket back to IClientAPI.lbsa712007-09-182-7/+13
* * Gave Connectivity some more (manly) love.lbsa712007-09-181-11/+20
* * Yet some more connectivity restructuringlbsa712007-09-186-43/+61
* * Handlerized ViewerEffectlbsa712007-09-186-57/+51
* * Replaced usage of ClientView with IClientAPIlbsa712007-09-185-56/+55
* * Merged ClientViewBase into ClientView for great justicelbsa712007-09-183-11/+5
* * Made ClientViewBase abstractlbsa712007-09-181-17/+4
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-142-9/+5
* Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2007-09-133-10/+33
* mass update of urls in source code to new websiteSean Dague2007-09-109-9/+9
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-102-2/+4
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+21
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-11/+18
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-084-1/+37
* Added some place holder classes for various modules.MW2007-08-301-2/+4
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+2
* Partial fix for corner-handle prim resize bug. Doesn't work correctly with li...Brian McBee2007-08-291-2/+4
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Deleted a few old files that are no longer used.MW2007-08-271-357/+0
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-262-10/+52
* Hopefully fixed the bugs in primitives rotation editingMW2007-08-251-2/+2
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-222-0/+8
* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-222-0/+11
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-222-0/+8
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-212-0/+6
* Shift and Drag copying should now work correctly. [This was one of those stup...MW2007-08-211-1/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-212-1/+12
* The regionUUID is now being passed to the datastore calls.MW2007-08-201-15/+22
* Instant Messages between users in the same region should actually now work.MW2007-08-203-37/+21
* small clean up.MW2007-08-192-14/+21
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-192-30/+120
* Deleted old inventoryCache.csMW2007-08-167-356/+28
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-162-18/+18