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* * Added loading methods for NullStorage.Adam Frisby2007-07-152-2/+4
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* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-131-10/+0
| | | | | | | *ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-131-0/+9
| | | | | | **Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
* * I want to commit too!lbsa712007-07-131-6/+3
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* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-131-37/+5
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* inlined packet deserializationlbsa712007-07-131-6/+30
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* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712007-07-132-2/+5
| | | | instead - w00t!
* * Moved SendNameReply to ClientViewlbsa712007-07-131-1/+11
| | | | | | * Removed unused LoginService * Minor renames on BinaryStreamHandler
* *Parcel and estate support fully restored into Sugilitemingchen2007-07-122-0/+3
| | | | | *Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
* Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2007-07-122-18/+22
| | | | InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
* Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW2007-07-121-7/+7
| | | | LLSDStreamhandler system.
* Hopefully texturing prims should now work correctly.MW2007-07-111-2/+2
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-112-23/+100
| | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-111-1/+1
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-116-35/+53
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* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-102-2/+2
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * some follow up renaming of members et c.lbsa712007-07-091-2/+6
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* * Introduced ClientManager for great justice.lbsa712007-07-091-1/+1
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* Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa712007-07-091-0/+15
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* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-092-9/+9
| | | | | Disabled CAPS asset uploading as it seems it now crashes the server.
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby2007-07-092-0/+13
| | | | could be done so. In practice, more work needs to be done.
* * reverted rev 1200 waiting for info re animations.xml lbsa712007-07-081-15/+0
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* Applied animations patch (#175) submitted by dalienlbsa712007-07-081-0/+15
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* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-226/+0
| | | | should make sure the wiki is updated.
* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-082-0/+39
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* * Updating prebuildAdam Frisby2007-07-082-15/+15
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* *Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2007-07-062-1/+4
| | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-052-15/+15
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* A bit more work on Building tools/support.MW2007-07-042-11/+14
| | | | | updated Axiom.MathLib.dll.
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-042-2/+1
| | | | used" properties (which I presume will be filled in over time)
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-041-1/+1
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-032-4/+78
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-0311-137/+79
| | | | | * added some licensing info
* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-011-4/+7
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* Can change the name and description of a prim.MW2007-07-013-3/+29
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-012-1/+76
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-013-11/+13
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-013-16/+16
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵Adam Frisby2007-06-291-3/+3
| | | | to force IPv4
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-15/+15
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-16/+16
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* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-285-12/+17
| | | | | | | in sandbox mode) *Various small renamings
* *Master User is now set upmingchen2007-06-282-15/+15
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-282-6/+66
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* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-4/+0
| | | | | | *Some folder renaming to follow project Name *Updated prebuild.xml
* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-274-47/+6
| | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
* *Updated prebuild.xml and ran prebuild againmingchen2007-06-272-21/+9
| | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-2712-19/+18
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-2714-0/+3807
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.