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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Still chasing logout memory leak. Putting in small changes and temporary lig...
Justin Clarke Casey
2008-02-08
2
-5
/
+19
*
* This update contains a bucket-full of network optimizations.
Teravus Ovares
2008-02-07
1
-3
/
+10
*
* Chasing down memory leak where memory used by a client is not returned on c...
Justin Clarke Casey
2008-02-06
2
-1
/
+12
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
4
-70
/
+75
*
* Refactored the sound calls to SceneObjectPart
Teravus Ovares
2008-02-05
1
-7
/
+23
*
* Rebase all current servers on common abstract BaseOpenSimServer class
Justin Clarke Casey
2008-02-04
1
-8
/
+1
*
Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...
Teravus Ovares
2008-02-04
1
-0
/
+14
*
First part of avatar persistence, currently only really works in standalone m...
MW
2008-02-04
2
-1
/
+2
*
* Whole buncha stuff.
Adam Frisby
2008-02-04
1
-0
/
+17
*
Implements LSL function llDialog().
alondria
2008-02-02
1
-1
/
+36
*
In an attempt to solve multihomed UDP problem I seem to have bound UDP socket...
Tedd Hansen
2008-02-02
2
-5
/
+5
*
Added commands to change config file from console:
Tedd Hansen
2008-02-02
1
-1
/
+1
*
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
Tedd Hansen
2008-02-02
2
-10
/
+45
*
* Committing some untested stuff regarding texture animations. This won't br...
Teravus Ovares
2008-02-02
1
-1
/
+18
*
* Added a try/catch handler around childdataupdates because the enumeration i...
Teravus Ovares
2008-01-26
1
-0
/
+1
*
* Enabled dead region tracking for ChildAgentDataUpdates
Teravus Ovares
2008-01-22
2
-8
/
+23
*
* And, so did the UDPServer Verboseness
Teravus Ovares
2008-01-21
1
-16
/
+7
*
* Stopped Physical Object saving on SQLite got commented out in my last commi...
Teravus Ovares
2008-01-21
1
-4
/
+16
*
Check if remote simulator is up before attempting teleport. Teleport to a rem...
Brian McBee
2008-01-20
1
-2
/
+2
*
* Fixed a packet counting issue that I introduced
Teravus Ovares
2008-01-16
1
-7
/
+7
*
* Slowed down the sim stats update to once every 5 seconds because the networ...
Teravus Ovares
2008-01-16
1
-1
/
+2
*
* fixed a race condition where several UDP-generated threads would collide on...
lbsa71
2008-01-16
1
-19
/
+18
*
* Reverted bugfx that really should go into separate commit
lbsa71
2008-01-16
1
-18
/
+19
*
* More work on getting the database framework to actually work
lbsa71
2008-01-16
1
-19
/
+18
*
* Fix for: http://opensimulator.org/mantis/view.php?id=358
Teravus Ovares
2008-01-16
1
-2
/
+13
*
* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...
Teravus Ovares
2008-01-16
1
-0
/
+30
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-3
/
+3
*
* Trying something to see if it helps teleports and border crossings
Teravus Ovares
2008-01-12
1
-3
/
+7
*
* Exprimental prim inventory persistence can now be enabled by users.
Justin Clarke Casey
2008-01-11
1
-1
/
+5
*
* Removed superfluous and erroneous perms check on parts.
lbsa71
2008-01-08
1
-392
/
+390
*
* Heavy refactoring of MultipleObjUpdate flow for readability
lbsa71
2008-01-08
1
-117
/
+106
*
* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...
Teravus Ovares
2008-01-05
1
-3
/
+3
*
Inventory subfolders working again in grid mode.
Brian McBee
2008-01-05
1
-56
/
+58
*
* Added the ability for estate managers to use the magic secondlife blue card...
Teravus Ovares
2008-01-04
1
-8
/
+27
*
Tweaked "show users" formatting, added user's IP address to display.
Brian McBee
2008-01-03
1
-1
/
+1
*
Reduce maximum number of items in an inventory packet to approximate Linden s...
Justin Clarke Casey
2008-01-03
1
-3
/
+3
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
1
-68
/
+64
*
* Trying to address TextureSender issues
lbsa71
2008-01-02
1
-5
/
+0
*
* Re-wrote IM that sends the friend request so that it displays the name of t...
Teravus Ovares
2008-01-02
1
-1
/
+1
*
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2008-01-01
1
-0
/
+37
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
1
-90
/
+88
*
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
2007-12-30
1
-1
/
+12
*
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
2007-12-28
1
-7
/
+12
*
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
2007-12-28
2
-177
/
+98
*
* Patch from Melanie. Thanks Melanie!
Teravus Ovares
2007-12-28
1
-2
/
+2
*
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
2007-12-28
1
-1
/
+16
*
* Optimized usings
lbsa71
2007-12-27
8
-364
/
+384
*
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2007-12-27
1
-1
/
+1
*
* Added slightly better object sit handling
Teravus Ovares
2007-12-27
3
-94
/
+104
*
* Coded around another Null packet sent by the packet pool
Teravus Ovares
2007-12-26
1
-18
/
+21
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