Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Cleaning - attempting to get compiler warnings back down to zero. | Adam Frisby | 2007-07-04 | 1 | -1/+1 |
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* | Today's work on Building support/tools. Think I am slowly getting there. | MW | 2007-07-03 | 2 | -4/+78 |
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* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 11 | -137/+79 |
| | | | | | * added some licensing info | ||||
* | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 2007-07-01 | 1 | -4/+7 |
| | | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | ||||
* | Can change the name and description of a prim. | MW | 2007-07-01 | 3 | -3/+29 |
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* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 2 | -1/+76 |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | ||||
* | MAJOR IP RESTRUCTURING | lbsa71 | 2007-07-01 | 3 | -11/+13 |
| | | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division | ||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 3 | -16/+16 |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | ||||
* | * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵ | Adam Frisby | 2007-06-29 | 1 | -3/+3 |
| | | | | to force IPv4 | ||||
* | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2007-06-29 | 2 | -15/+15 |
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* | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2007-06-28 | 2 | -16/+16 |
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* | *Added UUIDNameRequest packet support (untested, but should work -- at least ↵ | mingchen | 2007-06-28 | 5 | -12/+17 |
| | | | | | | | in sandbox mode) *Various small renamings | ||||
* | *Master User is now set up | mingchen | 2007-06-28 | 2 | -15/+15 |
| | | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | ||||
* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 2 | -6/+66 |
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* | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 2007-06-27 | 1 | -4/+0 |
| | | | | | | *Some folder renaming to follow project Name *Updated prebuild.xml | ||||
* | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 2007-06-27 | 4 | -47/+6 |
| | | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | ||||
* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 2 | -21/+9 |
| | | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | ||||
* | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 12 | -19/+18 |
| | | | | to add/remove something | ||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 14 | -0/+3807 |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |