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* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-131-13/+12
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-111-1/+4
* debug to catch any users of the stop interfaceSean Dague2007-12-111-1/+1
* consolidate client view exit paths, this seems toSean Dague2007-12-112-37/+33
* force a flush before client shutdown, so no important packets are lostSean Dague2007-12-112-7/+48
* minor restructure of ClientView.cs to get all the attributesSean Dague2007-12-111-105/+93
* A few minor changes/additions/fixes.MW2007-12-111-0/+3
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+14
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-5/+18
* more work on texture downloading.MW2007-12-101-1/+2
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-108-13/+13
* refactored ChatModule a bit.Jeff Ames2007-12-101-1/+0
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-1/+4
* * Added more info to ChildAgentDataUpdate Teravus Ovares2007-12-091-0/+22
* change PacketQueue to take the byte[] throttle insteadSean Dague2007-12-092-5/+3
* added more packet handling stubsJeff Ames2007-12-091-0/+12
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-0/+8
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-081-0/+11
* Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW2007-12-071-13/+13
* move to PacketQueue for throttling. This has been tested with a coupleSean Dague2007-12-072-621/+50
* further screwing around with the PacketQueue data structure.Sean Dague2007-12-071-39/+149
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-071-17/+14
* * Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares2007-12-071-15/+23
* added a lock to prevent multiple Timer popping racesSean Dague2007-12-061-67/+67
* reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague2007-12-061-301/+271
* removed obsolete Verbose() functionJeff Ames2007-12-061-6/+2
* * now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa712007-12-061-271/+301
* * Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby2007-12-061-16/+10
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-062-6/+6
* * Refactored Permissions into ScenePresence as requested by MWTeravus Ovares2007-12-051-1/+31
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-1/+1
* made log messages for known unhandled packet types shorter and yellower. add...Jeff Ames2007-12-042-36/+81
* minor refactor so that I can now grok what happens for outgoing packetsSean Dague2007-12-041-73/+85
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-042-5/+5
* * Removed 12 compiler warnings.Adam Frisby2007-12-041-1/+1
* further encapsulation of function in PacketQueue and PacketThrottleSean Dague2007-12-032-4/+172
* From Justin Casey (IBM)Sean Dague2007-12-031-13/+19
* This is a simple patch which just renames an IClientAPI method toSean Dague2007-12-031-1/+2
* Part 1 of a commit. This revision will not compile, part 2 will be added in a...MW2007-12-011-4/+14
* mod packetqueue to use the throttle class containerSean Dague2007-11-301-75/+52
* the packet throttle stuff is duped enough that aSean Dague2007-11-301-0/+95
* starting to fill out PacketQueue, refactoring as I go. ThisSean Dague2007-11-301-0/+252
* Patch for mantis 0000015: Textures don't display in the objectSean Dague2007-11-301-3/+19
* * Extended our semi-stupid implementation of in world object permissions to s...Teravus Ovares2007-11-301-2/+3
* add a few more parens to make sure that throttling conditionSean Dague2007-11-291-1/+1
* * Fixed neighbour range buglbsa712007-11-291-2/+2
* * Thanks to _SomeOne_, Server side permissions on object editing. Be aware, ...Teravus Ovares2007-11-291-83/+88
* I believe this turns throttling back on. I had expectedSean Dague2007-11-281-8/+8
* merged ClientView into a non partial class. WillSean Dague2007-11-285-3246/+3090
* Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...MW2007-11-282-5/+6