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2007-10-22* Made EstateSetting static since there's only one instance, and we only need...lbsa711-20/+20
2007-10-19* Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby2-1/+18
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax1-1/+1
2007-10-05== The "right name and place" commit ==lbsa712-2/+0
2007-10-03* minor renaminglbsa711-3/+3
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712-2/+4
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712-4/+2
2007-09-25* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...lbsa711-26/+26
2007-09-24* Started major restructusing of comms to prepare for better grid and region ...lbsa711-1/+1
2007-09-24* Encapsulated all CommunicationsManager serviceslbsa714-5/+4
2007-09-24long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller1-1/+1
2007-09-24* Renamed stuff on UserManagerBase to get implicit implementation of IUserSer...lbsa711-6/+12
2007-09-23* Purged 'Regions' code pending Agent layer grok.lbsa711-3/+2
2007-09-20* Some more presence refactoringlbsa711-1/+1
2007-09-20* moved SceneManager to RegionApplicationBaselbsa711-0/+2
2007-09-19* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa714-60/+9
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa712-7/+13
2007-09-18* Gave Connectivity some more (manly) love.lbsa711-11/+20
2007-09-18* Yet some more connectivity restructuringlbsa716-43/+61
2007-09-18* Handlerized ViewerEffectlbsa716-57/+51
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa715-56/+55
2007-09-18* Merged ClientViewBase into ClientView for great justicelbsa713-11/+5
2007-09-18* Made ClientViewBase abstractlbsa711-17/+4
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712-9/+5
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot3-10/+33
2007-09-10mass update of urls in source code to new websiteSean Dague9-9/+9
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW2-2/+4
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+21
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot1-11/+18
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW4-1/+37
2007-08-30Added some place holder classes for various modules.MW1-2/+4
2007-08-29Various small changes (some likely to be removed again soon)MW1-1/+2
2007-08-29Partial fix for corner-handle prim resize bug. Doesn't work correctly with li...Brian McBee1-2/+4
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-27Deleted a few old files that are no longer used.MW1-357/+0
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2-10/+52
2007-08-25Hopefully fixed the bugs in primitives rotation editingMW1-2/+2
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2-0/+8
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2-0/+11
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2-0/+8
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2-0/+6
2007-08-21Shift and Drag copying should now work correctly. [This was one of those stup...MW1-1/+1
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW2-1/+12
2007-08-20The regionUUID is now being passed to the datastore calls.MW1-15/+22
2007-08-20Instant Messages between users in the same region should actually now work.MW3-37/+21
2007-08-19small clean up.MW2-14/+21
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW2-30/+120
2007-08-16Deleted old inventoryCache.csMW7-356/+28
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2-18/+18
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa712-1/+24