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2016-07-23add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2-6/+16
and its use even worse
2016-07-16simplify http textures and meshs ThrottlesUbitUmarov2-100/+24
2016-07-15lib omv now supports SeeAvs fields, so use it, thx Gavin HirdUbitUmarov1-16/+5
2016-07-14 revert changes to Select/DeSelect, using the SelectObjects as control seems badUbitUmarov1-29/+18
2016-07-13use geometric center and not sog root position in cullingUbitUmarov1-4/+6
2016-07-13Oops that was not slowerUbitUmarov1-2/+2
2016-07-13slow down culling kills even moreUbitUmarov1-1/+5
2016-07-13don't overlap Select and Deselect, fix deselect prims accountUbitUmarov1-14/+29
2016-07-13ignore camera on culling for nowUbitUmarov1-12/+26
2016-07-13ugly cullingUbitUmarov1-70/+121
2016-07-13a few changes to cullingUbitUmarov1-26/+28
2016-07-12be nicer to PIs (actually linux)UbitUmarov1-5/+9
2016-07-12 reduce some locks on culling checksUbitUmarov1-37/+39
2016-07-10fix ObjectPropertiesFamilyPacket LastOwnerIDUbitUmarov1-1/+1
2016-07-07move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov1-22/+22
to RefreshGroupMembership() on start. It was too soon and its Groups module job
2016-07-06the bug was actually hereUbitUmarov1-2/+4
2016-07-06 add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov1-2/+126
prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
2016-07-04Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker1-1/+1
be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
2016-07-02 dont send bad profiles to viewerUbitUmarov1-0/+3
2016-07-02 reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov1-40/+57
2016-07-01cleanup a bitUbitUmarov3-86/+2
2016-07-01save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov1-1/+1
2016-07-01add a few methods to modify clientview group powersUbitUmarov1-24/+65
2016-07-01cleanup a bit AgentGroupDataUpdate sendingUbitUmarov1-35/+32
2016-07-01revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2-13/+3
interregions invite/eject messages, etc
2016-06-21Make some more modules inheritableMelanie Thielker1-13/+13
2016-06-19Mantis #7920: group info was not being updated in many situations. ↵Diva Canto2-12/+12
(regression) Putting back the heavy messaging.
2016-06-19AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off ↵Diva Canto1-1/+1
UDP messaging.
2016-06-19Restored sending group membership data via EventQueue -- this had been a ↵Diva Canto2-1/+55
regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
2016-06-19Still related to mantis #7917, parcel prims info. Now sending the correct ↵Diva Canto1-6/+1
numbers for "Simulator primitive usage" related to the parcel owner, not the entire region.
2016-06-18Mantis #7917: regression on prim limits module.Diva Canto1-2/+5
2016-06-14Fields should be protected unless private is requiredMelanie Thielker1-1/+1
2016-06-14Make the LLUDPServerShim inheritable. There is absolutely no reason forMelanie Thielker1-75/+74
this to be sealed!
2016-06-12Mantis #7923. EDIT BEAMS ARE BACK!Diva Canto1-2/+1
2016-06-12Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities ↵Diva Canto1-6/+27
now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one. Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
2016-04-29Allow default permissions from the viewer to be applied to uploaded objects.Melanie Thielker1-9/+38
Make inventory items reflect coorect permissions immediately unstead of after relog
2016-04-27Make the SimulatorFeaturesModule nonshared as it ought to be from it's code ↵Melanie Thielker1-5/+1
structure.
2016-03-15Remove debug spamMelanie Thielker1-1/+1
2016-03-09Finish plumbing RezRestoreToWorld.Melanie Thielker1-1/+16
2016-03-09Plumb RezRestoreToWorld from the client (part done)Melanie Thielker1-0/+7
2016-03-05Make mesh upload respect the same parts maximum as what is set for theMelanie Thielker2-1/+2
simulator
2016-03-05Fix a couple of typosMelanie Thielker1-1/+1
2016-02-21Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto2-2/+2
replace anymore.
2015-12-20change the return list of objects costs, sending a answer if none foundUbitUmarov1-38/+30
2015-12-09dont try to process packets for deleted clientsUbitUmarov1-34/+28
2015-12-09disable useless and totally wrong incoming PoolsUbitUmarov1-4/+7
2015-12-09minor cleanupUbitUmarov1-13/+4
2015-12-09tick region health a bit fasterUbitUmarov1-1/+1
2015-12-09fix the queue type in useUbitUmarov1-11/+12
2015-12-09fix the queue type in useUbitUmarov1-7/+8