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2008-02-09* In the most basic situations, ClientView and ScenePresence no longer leak m...Justin Clarke Casey1-4/+4
2008-02-08Still chasing logout memory leak. Putting in small changes and temporary lig...Justin Clarke Casey2-5/+19
2008-02-07* This update contains a bucket-full of network optimizations.Teravus Ovares1-3/+10
2008-02-06* Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey2-1/+12
2008-02-05Converted logging to use log4net.Jeff Ames4-70/+75
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares1-7/+23
2008-02-04* Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey1-8/+1
2008-02-04Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares1-0/+14
2008-02-04First part of avatar persistence, currently only really works in standalone m...MW2-1/+2
2008-02-04* Whole buncha stuff.Adam Frisby1-0/+17
2008-02-02Implements LSL function llDialog().alondria1-1/+36
2008-02-02In an attempt to solve multihomed UDP problem I seem to have bound UDP socket...Tedd Hansen2-5/+5
2008-02-02Added commands to change config file from console:Tedd Hansen1-1/+1
2008-02-02Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).Tedd Hansen2-10/+45
2008-02-02* Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares1-1/+18
2008-01-26* Added a try/catch handler around childdataupdates because the enumeration i...Teravus Ovares1-0/+1
2008-01-22* Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2-8/+23
2008-01-21* And, so did the UDPServer VerbosenessTeravus Ovares1-16/+7
2008-01-21* Stopped Physical Object saving on SQLite got commented out in my last commi...Teravus Ovares1-4/+16
2008-01-20Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee1-2/+2
2008-01-16* Fixed a packet counting issue that I introducedTeravus Ovares1-7/+7
2008-01-16* Slowed down the sim stats update to once every 5 seconds because the networ...Teravus Ovares1-1/+2
2008-01-16* fixed a race condition where several UDP-generated threads would collide on...lbsa711-19/+18
2008-01-16* Reverted bugfx that really should go into separate commitlbsa711-18/+19
2008-01-16* More work on getting the database framework to actually worklbsa711-19/+18
2008-01-16* Fix for: http://opensimulator.org/mantis/view.php?id=358Teravus Ovares1-2/+13
2008-01-16* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares1-0/+30
2008-01-15* Mother of all commits:Adam Frisby1-3/+3
2008-01-12* Trying something to see if it helps teleports and border crossingsTeravus Ovares1-3/+7
2008-01-11* Exprimental prim inventory persistence can now be enabled by users.Justin Clarke Casey1-1/+5
2008-01-08* Removed superfluous and erroneous perms check on parts.lbsa711-392/+390
2008-01-08* Heavy refactoring of MultipleObjUpdate flow for readabilitylbsa711-117/+106
2008-01-05* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...Teravus Ovares1-3/+3
2008-01-05Inventory subfolders working again in grid mode.Brian McBee1-56/+58
2008-01-04* Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares1-8/+27
2008-01-03Tweaked "show users" formatting, added user's IP address to display.Brian McBee1-1/+1
2008-01-03Reduce maximum number of items in an inventory packet to approximate Linden s...Justin Clarke Casey1-3/+3
2008-01-03I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson1-68/+64
2008-01-02* Trying to address TextureSender issueslbsa711-5/+0
2008-01-02* Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares1-1/+1
2008-01-01* You can add and remove a friend in standalone now within the same simulator...Teravus Ovares1-0/+37
2007-12-30* This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares1-90/+88
2007-12-30* Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares1-1/+12
2007-12-28* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares1-7/+12
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2-177/+98
2007-12-28* Patch from Melanie. Thanks Melanie!Teravus Ovares1-2/+2
2007-12-28* Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares1-1/+16
2007-12-27* Optimized usingslbsa718-364/+384
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-1/+1
2007-12-27* Added slightly better object sit handlingTeravus Ovares3-94/+104