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2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby1-1/+1
* Added capability to support minimum/maximum terrain limits (from the last 'bake')
2007-07-21* Issue#211 - 30 second timeout is too low. (Thanks Babblefrog)Adam Frisby1-1/+1
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa711-2/+1
* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20* Assortment of Console changes - console messages are now grouped into ↵Adam Frisby3-4/+4
modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-19Some work on Inventory (not yet finished or enabled)MW2-22/+64
2007-07-19Added some Alert methods to Scene , and a console command handler. So from ↵MW1-0/+26
the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
2007-07-19* Fixing sandbox mode crash caused by removal of LocalStorage during cleanup ↵Adam Frisby1-0/+2
earlier.
2007-07-19* Added housekeeping comments, see mailing list in just a moment...Adam Frisby1-4/+4
2007-07-19* Cleaned out remaining references to the old LocalStorage system in prep. ↵Adam Frisby1-3/+2
to move to StorageManager.
2007-07-18*New Configuration System, much easier and less buggy compared to the ↵mingchen3-2/+4
original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
2007-07-18A script/custom application should be able to add a particle system to a ↵MW1-3/+4
prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
2007-07-18Sculpted Prims should now work. MW2-2/+9
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW2-100/+2
2007-07-18* Added a FileSystemObject to SimpleApplbsa711-2/+2
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
2007-07-16* RegionApplicationBase restructuring now completelbsa714-15/+50
* Still has some weird bug in SimpleApp though.
2007-07-16* And yet more restructuring of startup sequence...lbsa711-4/+12
2007-07-16* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa711-3/+37
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen1-4/+4
*Added missing files (I hope)
2007-07-16* Since we're discussing it, applying the m_ convention on some members...lbsa711-7/+7
2007-07-16* Removed some superfluous assignslbsa711-1/+0
* Moved physics plugin scene creation into local scope
2007-07-16* working on RegionApplicationBaselbsa711-1/+1
* Renamed PhysicsManager to PhysicsPluginManager because it is.
2007-07-16* Restructured the RegionApplicationBase.lbsa711-56/+3
2007-07-16changed to native line ending encodingSean Dague11-3914/+3914
2007-07-16* Some minor renamingslbsa711-1/+1
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2-1/+20
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen3-1/+8
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Fixed an issue where world map blocks were not transmitted correctly.Adam Frisby1-3/+1
2007-07-15* Added loading methods for NullStorage.Adam Frisby2-2/+4
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen1-10/+0
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen1-0/+9
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13* I want to commit too!lbsa711-6/+3
2007-07-13* removed PrimitiveOld and CreatePrimFromObjectAddlbsa711-37/+5
2007-07-13inlined packet deserializationlbsa711-6/+30
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712-2/+5
instead - w00t!
2007-07-13* Moved SendNameReply to ClientViewlbsa711-1/+11
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen2-0/+3
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2-18/+22
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW1-7/+7
LLSDStreamhandler system.
2007-07-11Hopefully texturing prims should now work correctly.MW1-2/+2
2007-07-11More work on UserProfile and inventory cache (still currently not enabled).MW2-23/+100
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-11updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW1-1/+1
branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby6-35/+53
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW2-2/+2
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-09* some follow up renaming of members et c.lbsa711-2/+6
2007-07-09* Introduced ClientManager for great justice.lbsa711-1/+1
2007-07-09Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa711-0/+15
2007-07-09Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2-9/+9
Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-09* Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby2-0/+13
could be done so. In practice, more work needs to be done.
2007-07-08* reverted rev 1200 waiting for info re animations.xml lbsa711-15/+0
2007-07-08Applied animations patch (#175) submitted by dalienlbsa711-0/+15