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2009-04-14Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker1-0/+11
avatar interests update.
2009-04-14* Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵Teravus Ovares2-0/+11
singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-13* Set eol-style: native on J2KImage.csTeravus Ovares1-2/+2
2009-04-13*Bypass J2kDecoder when asset is nullTeravus Ovares1-0/+4
2009-04-13if Data is null, shortcut to client.SendImageNotFound, as any otherSean Dague1-3/+10
option at this point is going to give us a NullReferenceException
2009-04-13scream out a bit warning if we failed to set default imageSean Dague1-0/+2
2009-04-13catch for a null asset so we don't get an exception here, though thisSean Dague1-1/+7
probably just makes the decoder break somewhere else.
2009-04-13put J2KImage into it's own file, please no doubling up on classes inSean Dague2-316/+354
files
2009-04-10* Patch from RemedyTomm Mantis 3440Teravus Ovares3-510/+428
* Revamps the server side texture pipeline * Textures should load faster, get clogged less, and be less blurry * Minor tweak to ensure the outgoing texture throttle stays private. * Fixes mantis 3440
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin1-2/+2
Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+0
2009-04-09* Tagged long running tests with LongRunningAttribute.lbsa711-1/+2
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit.
2009-04-08* Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey1-13/+14
as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
2009-04-08* Fix the remainder of the packets that require sessionId checks.Teravus Ovares1-32/+929
2009-04-08* [SECURITY] Implements additional packet security checks for Object related ↵Adam Frisby1-0/+250
packets. * Note: as with the last commit, this requires additional testing. * This represents 2/8ths of packets now being checked appropriately.
2009-04-08* [SECURITY] Implements a large number of new security checks into ↵Adam Frisby1-0/+269
Scene/Avatar packet processing within ProcessInPacket. * Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false. * This represents approx 1/8th of the packets being checked.
2009-04-07* Ooops, really put this on the task queue and not textureJustin Clarke Casey1-1/+1
2009-04-07* Put AgentTextureCached? response packet on the task queue rather than the ↵Justin Clarke Casey1-3/+2
wind queue * Thanks to rtomita for pointing this out.
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey1-0/+13
* Implement "Add To Outfit" * Thanks FredoChaplin
2009-04-04Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz1-4/+35
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵nlin1-4/+41
SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381
2009-04-03* Proactively fixed bug-potential concerning the fact that m_httpServer ↵lbsa711-1/+0
property was differently referred to between RegionApplicationBase and all other grid services.
2009-03-31Adding the Length override to the KillPacketMelanie Thielker1-0/+6
2009-03-31Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects ↵Jeff Ames1-0/+29
packet. (bug #3304)
2009-03-30* minor: remove mono compiler warningsJustin Clarke Casey1-10/+9
2009-03-30Add PickInfoReply packet.Melanie Thielker1-0/+25
Fixes Mantis #3324
2009-03-29Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker1-37/+27
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
2009-03-29Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker1-0/+11
support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
2009-03-28Add mute list request event and dummy responseMelanie Thielker1-2/+26
2009-03-28* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares1-2/+7
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-27Add the events needed for profiles.Melanie Thielker1-0/+55
Fixes Mantis #3324
2009-03-27* This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares1-2/+2
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
2009-03-27Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker1-39/+17
2009-03-25* Changed a recursive BeginRobustReceive loop to a flat while loop to avoid ↵lbsa711-38/+33
lethal stack overflows.
2009-03-22Send proper creation date on item gives, so objects will appear at the top ofMelanie Thielker1-1/+1
"Objects", not at the bottom
2009-03-14Thanks rtomita for a patch to add handlers for prim scale updates from ↵Jeff Ames1-0/+25
libomv-based clients. (#3291)
2009-03-13Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker1-1/+21
issues with the sun module. Fixes Mantis #3295
2009-03-11Thanks rtomita for a patch to fix inventory listings for clients using ↵Jeff Ames1-2/+58
libomv. (#3285)
2009-03-07Limit the message length from llInstantMessage to 1024 characters ↵idb1-1/+6
http://wiki.secondlife.com/wiki/LlInstantMessage Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator. Fixes Mantis #3244
2009-03-05* Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey1-21/+28
fields with the LLUtil function that prevents the max string size from being breached
2009-03-02Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do ↵MW1-81/+0
we really still need RegionApplicationBase?] Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules. Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
2009-03-02Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to ↵MW2-3/+2
void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
2009-02-26Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker1-0/+10
when it is ready to receive offline IM
2009-02-26Added IRegistryCore and RegistryCore to OpenSim.Framework.MW1-1/+14
Added a ApplicationRegistry to OpenSimBase. Changed LoadRegionsPlugin so it registers itself to that application registry. Added a event to LoadRegionsPlugin, that is triggered when it creates a new scene ,although maybe this event should actually be in opensimBase incase other plugins are creating regions (like the RemoteAdminPlugin).
2009-02-25* minor: Remove most mono compiler warningsJustin Clarke Casey1-2/+3
2009-02-25Fixes Mantis #3220. Thank you kindly, MPallari, for a patch that:Charles Krinke1-3/+3
This patch changes InformClientOfNeighbour, CrossRegion and SendRegionTeleport methods to virtual.
2009-02-25A few updates necessary for load balancer.Mike Mazur3-31/+55
- handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke3-43/+47
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-21Added a check to LLClientView.RegisterInterface<T>(T iface), so that it ↵MW1-1/+4
can't try to add duplicate interfaces and cause a exception.
2009-02-21* Applied a patch that: Added estate ban table to migration scripts and ↵lbsa711-2/+2
nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate. * Added estate ban table to migration scripts of all supported databases. * Added nhibernate mapping for EstateBans property of EstateSettings * Refactored property accessors for EstateBan object. * Added comments for EstateBan properties. * Ensured that NHibernate tests pass with NUnitGUI. * Ensured that nant test target passes. This fixes mantis #3210. Thank you, tlaukkan!