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2007-08-25Hopefully fixed the bugs in primitives rotation editingMW1-2/+2
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2-0/+8
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2-0/+11
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2-0/+8
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2-0/+6
2007-08-21Shift and Drag copying should now work correctly. [This was one of those stup...MW1-1/+1
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW2-1/+12
2007-08-20The regionUUID is now being passed to the datastore calls.MW1-15/+22
2007-08-20Instant Messages between users in the same region should actually now work.MW3-37/+21
2007-08-19small clean up.MW2-14/+21
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW2-30/+120
2007-08-16Deleted old inventoryCache.csMW7-356/+28
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2-18/+18
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa712-1/+24
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW2-18/+19
2007-08-13(DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen1-0/+2
2007-08-13oops , guess I should include the new files next time MW1-2/+0
2007-08-10Few small fixesMW2-12/+12
2007-08-10Some cleaning up and removed a few old files no longer in use.MW3-25/+2
2007-08-10Made a few changes so that once we enable the sqlite data store (simple line ...MW2-2/+2
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW1-13/+5
2007-08-08* Checked in new tweaked Prebuild.exelbsa711-0/+5
2007-08-08missed this fileMW1-1/+2
2007-08-08CAPS should now be working in standalone mode. Texture uploads will work even...Brian McBee1-4/+14
2007-08-06Re-added Grid mode. (which had got removed/disabled in revision 1515)MW1-2/+1
2007-08-06* renamed some scene to worldlbsa711-2/+2
2007-08-06* Now we have boxes. Yay!lbsa712-47/+43
2007-08-06* SimpleApp works again:lbsa711-0/+2
2007-08-01* Applied issue#254 - startpingcheck should not be reliable if it's being res...Adam Frisby1-1/+3
2007-08-01few small changes.MW1-0/+2
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW1-0/+13
2007-07-31* Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks D...Adam Frisby1-0/+5
2007-07-30added OnDisconnectUser event to required classesSean Dague1-0/+1
2007-07-29* Raised ping timeout to 150 secondsAdam Frisby1-2/+2
2007-07-29Deleting objects should now work. But beware they aren't send to your trash f...MW2-3/+3
2007-07-29Commit 1/2Adam Frisby2-6/+6
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW1-6/+6
2007-07-27A few changes so that the number of warnings is less but without deleting eve...MW1-4/+3
2007-07-26More work on inventory and opensim library.MW1-0/+8
2007-07-26* Started renaming world to Scenelbsa716-58/+20
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ...MW1-15/+15
2007-07-24* Users doing terraforming should see updates instantly now.Adam Frisby1-1/+1
2007-07-24* SendLayerData overload including coords now uses patch number rather than c...Adam Frisby1-2/+2
2007-07-24* More console related changes.Adam Frisby1-4/+4
2007-07-22* Some work in progress code: Inventory cache, start of inventory server/serv...MW7-15/+24
2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby1-1/+1
2007-07-21* Issue#211 - 30 second timeout is too low. (Thanks Babblefrog)Adam Frisby1-1/+1
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa711-2/+1
2007-07-20* Assortment of Console changes - console messages are now grouped into modul...Adam Frisby3-4/+4
2007-07-19Some work on Inventory (not yet finished or enabled)MW2-22/+64