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2007-12-11debug to catch any users of the stop interfaceSean Dague1-1/+1
2007-12-11consolidate client view exit paths, this seems toSean Dague2-37/+33
2007-12-11force a flush before client shutdown, so no important packets are lostSean Dague2-7/+48
2007-12-11minor restructure of ClientView.cs to get all the attributesSean Dague1-105/+93
2007-12-11A few minor changes/additions/fixes.MW1-0/+3
2007-12-11Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee1-0/+14
2007-12-10Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames1-5/+18
2007-12-10more work on texture downloading.MW1-1/+2
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames8-13/+13
2007-12-10refactored ChatModule a bit.Jeff Ames1-1/+0
2007-12-10* Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares1-1/+4
2007-12-09* Added more info to ChildAgentDataUpdate Teravus Ovares1-0/+22
2007-12-09change PacketQueue to take the byte[] throttle insteadSean Dague2-5/+3
2007-12-09added more packet handling stubsJeff Ames1-0/+12
2007-12-08hackish code to allow emptying of trash. This really should be done on the in...Brian McBee1-0/+8
2007-12-08Allow moving, deleting, and restoring objects in inventory.Brian McBee1-0/+11
2007-12-07Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW1-13/+13
2007-12-07move to PacketQueue for throttling. This has been tested with a coupleSean Dague2-621/+50
2007-12-07further screwing around with the PacketQueue data structure.Sean Dague1-39/+149
2007-12-07Updates to LibSL revision 1498. Thanks Johan!Adam Johnson1-17/+14
2007-12-07* Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares1-15/+23
2007-12-06added a lock to prevent multiple Timer popping racesSean Dague1-67/+67
2007-12-06reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague1-301/+271
2007-12-06removed obsolete Verbose() functionJeff Ames1-6/+2
2007-12-06* now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa711-271/+301
2007-12-06* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby1-16/+10
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2-6/+6
2007-12-05* Refactored Permissions into ScenePresence as requested by MWTeravus Ovares1-1/+31
2007-12-04keeping opensim safe for children -- made some namespace references less expl...Jeff Ames1-1/+1
2007-12-04made log messages for known unhandled packet types shorter and yellower. add...Jeff Ames2-36/+81
2007-12-04minor refactor so that I can now grok what happens for outgoing packetsSean Dague1-73/+85
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby2-5/+5
2007-12-04* Removed 12 compiler warnings.Adam Frisby1-1/+1
2007-12-03further encapsulation of function in PacketQueue and PacketThrottleSean Dague2-4/+172
2007-12-03From Justin Casey (IBM)Sean Dague1-13/+19
2007-12-03This is a simple patch which just renames an IClientAPI method toSean Dague1-1/+2
2007-12-01Part 1 of a commit. This revision will not compile, part 2 will be added in a...MW1-4/+14
2007-11-30mod packetqueue to use the throttle class containerSean Dague1-75/+52
2007-11-30the packet throttle stuff is duped enough that aSean Dague1-0/+95
2007-11-30starting to fill out PacketQueue, refactoring as I go. ThisSean Dague1-0/+252
2007-11-30Patch for mantis 0000015: Textures don't display in the objectSean Dague1-3/+19
2007-11-30* Extended our semi-stupid implementation of in world object permissions to s...Teravus Ovares1-2/+3
2007-11-29add a few more parens to make sure that throttling conditionSean Dague1-1/+1
2007-11-29* Fixed neighbour range buglbsa711-2/+2
2007-11-29* Thanks to _SomeOne_, Server side permissions on object editing. Be aware, ...Teravus Ovares1-83/+88
2007-11-28I believe this turns throttling back on. I had expectedSean Dague1-8/+8
2007-11-28merged ClientView into a non partial class. WillSean Dague5-3246/+3090
2007-11-28Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...MW2-5/+6
2007-11-27build ThrottleCheck function to clear up bits of the throttleSean Dague1-71/+27
2007-11-27moved out nested class to it's own fileSean Dague2-15/+44