Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | send group name in binary bucket in chatterbox invitation eventqueue message | Dahlia Trimble | 2009-02-08 | 1 | -1/+6 | |
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* | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 2009-02-06 | 5 | -24/+13 | |
| | | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! | |||||
* | - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it | Mike Mazur | 2009-02-04 | 3 | -170/+170 | |
| | | | | | - trim trailing whitespace | |||||
* | Hopefully fixes mantis #3063. | diva | 2009-01-31 | 1 | -1/+4 | |
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* | Send groups list via event queue | Dahlia Trimble | 2009-01-27 | 1 | -1/+19 | |
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* | add a definition for a parcel properties CAP | Dahlia Trimble | 2009-01-26 | 1 | -2/+17 | |
| | | | | | send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040 | |||||
* | more eventqueue IM nonsense | Dahlia Trimble | 2009-01-26 | 1 | -7/+8 | |
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* | * Adds console command, 'predecode-j2k <number of threads>' to load all of ↵ | Teravus Ovares | 2009-01-25 | 1 | -1/+13 | |
| | | | | | | | the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1. * Increases the number of ImageDataPackets we send per PriorityQueue pop and tweak it so that the number of packets is ( (2 * decode level) + 1 ) * 2, and (((2 * (5-decode level)) + 1) * 2). The first one sends more data for low quality textures, the second one sends more data for high quality textures. | |||||
* | * minor: remove mono compiler warning | Justin Clarke Casey | 2009-01-23 | 1 | -2/+2 | |
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* | add event queue code for sending group IM for future group support | Dahlia Trimble | 2009-01-23 | 1 | -2/+28 | |
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* | * Fixing a group title | Teravus Ovares | 2009-01-23 | 1 | -1/+1 | |
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* | * Remove a few unnecessary locks to try and prevent lock contention in ↵ | Teravus Ovares | 2009-01-22 | 1 | -7/+7 | |
| | | | | LLImageManager | |||||
* | * discovered! darn! Removing I <3 OpenSimulator from firstname | Teravus Ovares | 2009-01-22 | 1 | -2/+2 | |
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* | * Added some more comments | Teravus Ovares | 2009-01-22 | 1 | -1/+1 | |
| | | | | | | * Fixed up an outgoing packet * I <3 OpenSimulator | |||||
* | * refactor: Extract caps related code from scene and put into a region module | Justin Clarke Casey | 2009-01-21 | 1 | -2/+6 | |
| | | | | | | * No functional changes in this revision | |||||
* | * minor: move connection success log message so that it doesn't get printed ↵ | Justin Clarke Casey | 2009-01-21 | 1 | -6/+6 | |
| | | | | again if a duplicate use circuit code packet comes in | |||||
* | minor: find in existing senderUUID field for chat messages originating from ↵ | Justin Clarke Casey | 2009-01-21 | 1 | -0/+1 | |
| | | | | a client | |||||
* | * Another image packet edge case. Thanks nebadon for printing a log of it | Teravus Ovares | 2009-01-19 | 1 | -1/+20 | |
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* | * Set SVN Properties | Teravus Ovares | 2009-01-19 | 1 | -664/+664 | |
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* | * Progressive texture patch + PriorityQueue put into the LLClient namespace. | Teravus Ovares | 2009-01-19 | 2 | -6/+684 | |
| | | | | | * Updates LibOMV to r2362 | |||||
* | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 2009-01-16 | 2 | -6/+3 | |
| | | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | |||||
* | * Add new unit test for simple teleport in a standalone. | Justin Clarke Casey | 2009-01-15 | 1 | -0/+1 | |
| | | | | | | * Does not yet check results. | |||||
* | * minor: Change around more debugging messages | Justin Clarke Casey | 2009-01-14 | 1 | -2/+2 | |
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* | * Do some log tweaking to better see incoming connection success (and failure) | Justin Clarke Casey | 2009-01-14 | 1 | -10/+6 | |
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* | * minor: Stop friendship termination crashing the client thread if the ↵ | Justin Clarke Casey | 2009-01-13 | 1 | -2/+1 | |
| | | | | friend to be terminated could not be found | |||||
* | * Extend current stub packet handler test into a really basic one that ↵ | Justin Clarke Casey | 2009-01-12 | 1 | -3/+10 | |
| | | | | checks that a sent in packet ends up on the client queue ready for processing | |||||
* | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 2009-01-12 | 2 | -9/+14 | |
| | | | | matches the existing Stop() and Restart() methods) | |||||
* | * Extend PacketHandlerTest to fire in a packet. | Justin Clarke Casey | 2009-01-12 | 5 | -11/+38 | |
| | | | | | | * Can't test result yet since the Client thread handles it with unpredictable timing | |||||
* | * refactor: move packet handler interface into a separate class | Justin Clarke Casey | 2009-01-12 | 3 | -36/+70 | |
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* | a little bit more work on LLFileTransfer.cs, from over the christmas/new ↵ | MW | 2009-01-12 | 1 | -7/+11 | |
| | | | | year period. Still not working/in use but hopefully I can finish it soon. | |||||
* | * minor: Put in stub LLPacketHandler testing code | Justin Clarke Casey | 2009-01-09 | 1 | -0/+91 | |
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* | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 2009-01-09 | 1 | -5/+60 | |
| | | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | |||||
* | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -2/+0 | |
| | | | | DialogModule | |||||
* | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 2009-01-06 | 3 | -12/+6 | |
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* | * Another minor GenericMessage fix - If we assume the method names are ↵ | Adam Frisby | 2009-01-04 | 1 | -0/+2 | |
| | | | | case-insensitive, we should process them as such. | |||||
* | * Added some information to HandleGenericMessage to indicate that it's not ↵ | Adam Frisby | 2009-01-04 | 1 | -7/+3 | |
| | | | | the packet that isnt being processed, but instead the method-type. | |||||
* | * Minor tweak to crash logger to copy ini with log if save-to-dir is on. | Adam Frisby | 2009-01-04 | 1 | -0/+13 | |
| | | | | | * Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters. | |||||
* | Plumb the remaining dwell packets | Melanie Thielker | 2009-01-03 | 1 | -4/+18 | |
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* | * Updates the sim stats module. Cleans out some of the rot. | Teravus Ovares | 2009-01-03 | 1 | -0/+4 | |
| | | | | | | | * Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two. | |||||
* | Plumb in dwell in a couple of places | Melanie Thielker | 2009-01-03 | 1 | -1/+1 | |
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* | * Add Nini.Config and System.Xml references to MockScene for Windows compilers | Justin Clarke Casey | 2009-01-02 | 1 | -0/+2 | |
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* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 1 | -2/+2 | |
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* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+64 | |
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* | Plumb yet another groups packet | Melanie Thielker | 2008-12-25 | 1 | -0/+13 | |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+44 | |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+118 | |
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* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -5/+4 | |
| | | | | code in the SoundModule | |||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -1/+15 | |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | |||||
* | minor: remove mono compiler warning | Justin Clarke Casey | 2008-12-19 | 1 | -1/+0 | |
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* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 2 | -2/+8 | |
| | | | | | *** This only works for LLCLientView at the moment *** |