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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-091-1/+1
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| * Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-081-1/+1
| | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-081-2/+41
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| * Comment out the attachment update reordering mechanism in LLClientView since ↵Justin Clark-Casey (justincc)2010-06-081-31/+31
| | | | | | | | this doesn't appear necessary when the prim priorities are adjusted so that root prim updates are always sent before child prim updates.
| * Reduce number of full updates sent on region crossing for attachments/huds ↵Justin Clark-Casey (justincc)2010-06-081-2/+41
| | | | | | | | | | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes
| * Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-311-2/+2
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| * Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie2010-05-271-1/+1
| | | | | | | | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
| * Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker2010-05-271-1/+1
| | | | | | | | important stuff off screen too fast
| * Just because there is an agent update handler, that doesn't mean there isMelanie Thielker2010-05-261-3/+4
| | | | | | | | a pre agent update handler. Null check these separately.
* | Always provide at least 2 packets of a texture (if the texture is larger ↵Tom Grimshaw2010-06-021-0/+3
| | | | | | | | than 1 packet). This fixes compatibility with the newer (broken) SnowGlobe and Emerald viewer(s), but also matches the behaviour of SL.
* | Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-311-2/+2
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* | Merge branch 'careminster-presence-refactor' of ↵Mike Rieker2010-05-271-3/+19
|\ \ | | | | | | | | | www.3dhosting.de:/var/git/careminster into careminster-presence-refactor
| * | Just because there is an agent update handler, that doesn't mean there isMelanie Thielker2010-05-261-3/+4
| | | | | | | | | | | | a pre agent update handler. Null check these separately.
| * | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-231-0/+15
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| | * Added overload of SendGenericMessage to LLClientView with string list as ↵Mikko Pallari2010-05-211-0/+15
| | | | | | | | | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
* | | fix hanging output throttle arithmeticMike Rieker2010-05-271-39/+27
|/ / | | | | | | had multiply overflow and subtract wrap-around errors
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-29/+17
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| * * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-211-29/+17
| | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-38/+32
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| * * Made PriorityQueue non-generic so it natively understands EntityUpdate structsJohn Hurliman2010-05-201-38/+32
| | | | | | | | * Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates
| * Ensure that the first update sent out for any given prim is a full updateMelanie Thielker2010-05-211-0/+11
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* | Ensure that the first update sent out for any given prim is a full updateMelanie Thielker2010-05-211-0/+11
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-212-340/+308
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| * * Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵unknown2010-05-201-1/+5
| | | | | | | | unless we were asked to
| * Minor tweak in ProcessEntityUpdates (mostly just confirming the git push is ↵unknown2010-05-121-5/+4
| | | | | | | | working)
| * * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown2010-05-122-341/+304
| | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
* | Missed a nullref in the previous commitTom Grimshaw2010-05-181-0/+2
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* | Fix for hanging on "Connecting to region".. caused by packets being ↵Tom Grimshaw2010-05-181-5/+32
| | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
* | Following on from the last commit, the stop/disconnect packet should NOT be ↵Tom Grimshaw2010-05-171-1/+1
| | | | | | | | sent when the user logs out. This eliminates the annoying "crash on log out" bug, and allows the client to commit important information at the last moment (attachment data!)
* | When killing a zombie session, don't send the stop packet since it often has ↵Tom Grimshaw2010-05-171-3/+15
| | | | | | | | the effect of killing a newly connected client.
* | Spin the AddNewClient process off into a new thread to avoid locking up the ↵Tom Grimshaw2010-05-111-1/+2
| | | | | | | | LLUDPServer (and therefore the entire scene)
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-301-1/+1
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| * Fix link security issueMelanie2010-04-301-2/+2
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* | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-04-301-1/+1
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| * \ Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-301-1/+1
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| | * | Fix link security issueMelanie2010-04-301-1/+1
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* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-211-21/+84
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| * | | minor: change a comment and replace some magic numbers with the AssetType enumJustin Clark-Casey (justincc)2010-04-191-3/+3
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| * | | If a transfer request is received for a task inventory item asset, then ↵Justin Clark-Casey (justincc)2010-04-191-44/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | route the permissions request through the existing CanEditScript() and CanEditNotecard() methods. This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions. Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts. For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
| * | | log problems when an asset request through the UDP TransferRequest channel ↵Justin Clark-Casey (justincc)2010-04-191-2/+45
| | | | | | | | | | | | | | | | goes wrong
* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-191-24/+86
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| * | | minor: add some documentation around the asset udp request path and replace ↵Justin Clark-Casey (justincc)2010-04-141-18/+33
| | | | | | | | | | | | | | | | some magic numbers with libomv enums
| * | | thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia2010-04-121-0/+34
| | | | | | | | | | | | | | | | Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
| * | | * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-081-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
| * | | log exceptions that end up at the top of a asynchronous viewer packet method ↵Justin Clark-Casey (justincc)2010-04-051-3/+13
| | | | | | | | | | | | | | | | call rather than swallowing them
| * | | Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)2010-04-051-6/+9
| | | | | | | | | | | | | | | | | | | | | | | | If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off. If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active. However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway
* | | | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-04-131-3/+6
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| * | | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-131-2/+5
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| | * | Backported GetTextureModule and IAssetService.GetCached()John Hurliman2010-04-081-2/+5
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| * | | Fix llDialog responses so that they can be heard throughout the region. This ↵Thomas Grimshaw2010-04-071-1/+1
| | | | | | | | | | | | | | | | now conforms to the behaviour in SL. ( http://bugs.meta7.com/view.php?id=13 )