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My fork of OpenSim for IG and MG, called SledjChisl.
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LindenUDP
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Author
Age
Files
Lines
*
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
4
-56
/
+62
*
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
2009-10-18
2
-648
/
+371
*
* Process the avatar terse update priority queue as soon as an update for our...
John Hurliman
2009-10-18
1
-40
/
+39
*
* Big performance increase in loading prims from the region database with MySQL
John Hurliman
2009-10-18
2
-25
/
+50
*
* Committing Nini.dll with the patch from #3773 applied
John Hurliman
2009-10-17
1
-1
/
+1
*
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
2009-10-17
1
-17
/
+90
*
Wrapped the contents of the IncomingPacketHandler loop in a try/catch statement
John Hurliman
2009-10-17
1
-2
/
+9
*
Changing avatar movement updates to the Task throttle category until we get f...
John Hurliman
2009-10-16
1
-5
/
+6
*
Prevent oversized packets from crashing the LLUDP server. It will now print a...
John Hurliman
2009-10-16
1
-5
/
+20
*
* Simplified the prioritization packet creation code to reduce CPU usage and ...
John Hurliman
2009-10-16
3
-95
/
+35
*
* Changing the "clean dropped attachments" MySQL command to a using statement...
John Hurliman
2009-10-16
1
-1
/
+2
*
* Change appearance packets from State to Task. This will hopefully fix the c...
John Hurliman
2009-10-16
3
-37
/
+46
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...
John Hurliman
2009-10-16
1
-7
/
+27
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\
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*
Thank you, Fly man, for plumbing the AvatarInterestsUpdate packet
Melanie
2009-10-16
1
-5
/
+22
|
*
* Request from lkalif to have the Sim send a coarselocationupdate for each av...
Teravus Ovares (Dan Olivares)
2009-10-15
1
-2
/
+5
*
|
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
2009-10-15
1
-209
/
+135
*
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Replaced the update lists with a priority queue implementation in LLClientView
jjgreens
2009-10-15
1
-45
/
+179
*
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* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
2009-10-15
1
-1
/
+228
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/
*
Allow the LLUDP server to run in either synchronous or asynchronous mode with...
John Hurliman
2009-10-14
2
-6
/
+29
*
* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...
John Hurliman
2009-10-14
3
-97
/
+155
*
* Switched to a plain lock for the ClientManager collections and protected th...
John Hurliman
2009-10-14
1
-1
/
+3
*
* Read scene_throttle_bps from the config file and use it
John Hurliman
2009-10-14
2
-10
/
+5
*
Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...
John Hurliman
2009-10-14
3
-11
/
+58
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\
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*
Merge branch 'master' into htb-throttle
Melanie
2009-10-14
3
-11
/
+58
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\
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*
Better handling of missing assets.
Diva Canto
2009-10-13
1
-9
/
+16
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|
*
Better handling of missing assets.
Diva Canto
2009-10-12
1
-9
/
+23
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|
*
Stop the recurring texture requests for textures that truly don't exist.
Diva Canto
2009-10-12
1
-2
/
+2
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*
* Fixes http://opensimulator.org/mantis/view.php?id=4225
Diva Canto
2009-10-12
3
-7
/
+33
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|
*
* Changed logic of enabling LLProxyLoginModule to follow the new style -- tru...
Diva Canto
2009-10-11
1
-2
/
+4
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*
Slight variation on the locking scheme: now locking always, except the ForEac...
Diva Canto
2009-10-09
1
-9
/
+9
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*
This is to *try* to avoid the exception we are seeing repeatedly:
Diva Canto
2009-10-09
1
-0
/
+4
|
|
*
Putting this to exactly what it was yesterday around this time, so we can do ...
Diva Canto
2009-10-09
2
-182
/
+411
*
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* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
7
-67
/
+141
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/
/
*
|
* Split Task category into Task and State
John Hurliman
2009-10-13
2
-30
/
+45
*
|
* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...
John Hurliman
2009-10-13
5
-80
/
+103
*
|
* Consolidated adding / removing ClientManager IClientAPIs to two places in S...
John Hurliman
2009-10-13
2
-69
/
+5
*
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* Fixed a bug where clients were being added to ClientManager twice
John Hurliman
2009-10-13
3
-48
/
+41
*
|
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
2009-10-13
4
-271
/
+107
*
|
* Unregister event handlers in LLUDPServer when a client logs out and disconn...
John Hurliman
2009-10-13
2
-239
/
+221
*
|
Avoid checking m_clients collection twice when a UseCircuitCode packet is rec...
John Hurliman
2009-10-13
2
-28
/
+30
*
|
* Broke the circular reference between LLClientView and LLUDPClient. This sho...
John Hurliman
2009-10-13
2
-59
/
+77
*
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* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()
John Hurliman
2009-10-13
1
-5
/
+8
*
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* Changed the "Packet exceeded buffer size" log line to debug and include the...
John Hurliman
2009-10-09
2
-8
/
+5
*
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Slow down the packet receiving code again after new reports of thread storms.
Melanie
2009-10-09
1
-4
/
+8
*
|
Forgot to initialize m_writeLock
John Hurliman
2009-10-09
1
-1
/
+1
*
|
Added more debugging output to the "unrecognized source" warning
John Hurliman
2009-10-09
1
-1
/
+2
*
|
* Added a lock object for the write functions in LLUDPClientCollection (immut...
John Hurliman
2009-10-09
3
-210
/
+169
*
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Simplified LLUDPClientCollection from three collections down to one. This wil...
John Hurliman
2009-10-08
3
-95
/
+29
*
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Fear the lockless LLUDP implementation!
John Hurliman
2009-10-08
1
-192
/
+60
|
/
*
Putting the lock back in TryGetValue.
Diva Canto
2009-10-08
2
-349
/
+349
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