Commit message (Collapse) | Author | Files | Lines | ||
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2010-10-22 | Revert "Merge remote branch 'otakup0pe/mantis5110'" | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c. | |||||
2010-10-21 | * change the data exchanged within hypergrid transactions | Jonathan Freedman | 1 | -1/+1 | |
2010-10-21 | Deleted a verbose and unneeded log message. | Diva Canto | 1 | -1/+1 | |
2010-10-08 | Make SendKillObject send multiple localIDs in one packet. This avoids the | Melanie | 1 | -15/+26 | |
halting visual behavior of large group deletes and eliminates the packet flood | |||||
2010-10-04 | Fix a comment marker | Melanie | 1 | -1/+1 | |
2010-10-04 | Add linden prim renderer and update libOMV | Melanie | 1 | -16/+31 | |
2010-10-04 | Fix line endings | Melanie | 1 | -184/+184 | |
2010-10-04 | Add linden prim renderer and update libOMV | Melanie | 1 | -2/+2 | |
2010-09-17 | Send kill packets for avatars, too | Melanie | 1 | -0/+4 | |
2010-09-17 | Send KillPackets on the Task queue rather than the State queue | Justin Clark-Casey (justincc) | 3 | -2/+17 | |
Object updates are sent on the task queue. It's possible for an object update to be placed on the client queue before a kill packet comes along. The kill packet would then be placed on the state queue and possibly get sent before the update If the update gets sent afterwards then client get undeletable no owner objects until relog Placing the kills in the task queue should mean that they are received after updates. The kill record prevents subsequent updates getting on the queue Comments state that updates are sent via the state queue but this isn't true. If this was the case this problem might not exist. | |||||
2010-09-15 | extend m_entityUpdates.SyncRoot lock in LLClientView.ProcessEntityUpdates() ↵ | Justin Clark-Casey (justincc) | 1 | -49/+49 | |
to reduce scope for kill/update race conditions This is necessary because it was still possible for an entity update packet to be constructed, the thread to pause, a kill to be sent on another thread, and then the original thread to resume and send the update This would result in an update being received after a kill, which results in undeletable ghost objects until the viewer is relogged Extending the lock looks okay since its only taken by kill, update and reprioritize, and both kill and update do not take further locks However, evidence suggests that there is still a kill/update race somewhere | |||||
2010-09-13 | Improve generic message exception logging. Quieten down complaints about ↵ | Justin Clark-Casey (justincc) | 1 | -2/+4 | |
unhandled GenericMessages | |||||
2010-09-13 | Add client name to packet resend log messages to make them a bit more ↵ | Justin Clark-Casey (justincc) | 1 | -3/+7 | |
informative | |||||
2010-09-12 | Formatting cleanup. | Jeff Ames | 1 | -132/+129 | |
2010-09-11 | Prevent child agents from being blacklisted in the kill record. | Melanie | 1 | -3/+6 | |
2010-09-11 | Prevent child agents from being blacklisted in the kill record. | Melanie | 1 | -3/+6 | |
2010-09-07 | Rolling back the recent libomv update but keeping the ExpiringCache cleanups ↵ | John Hurliman | 2 | -5/+5 | |
(as much as is possible). There was a report of non-finite avatar positions after the update | |||||
2010-09-07 | * Cache null account responses in the SimianUserAccountServiceConnector to ↵ | John Hurliman | 2 | -5/+5 | |
avoid repeated requests for missing avatar IDs * Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache | |||||
2010-09-05 | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 1 | -1/+5 | |
on IDwellModule | |||||
2010-09-05 | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 1 | -1/+5 | |
on IDwellModule | |||||
2010-09-02 | Show when appearance is sent to an avatar to help track down failure | Melanie Thielker | 1 | -0/+1 | |
\to display avatars | |||||
2010-09-02 | Show when appearance is sent to an avatar to help track down failure | Melanie Thielker | 1 | -0/+1 | |
\to display avatars | |||||
2010-08-31 | reinsert functionality to debug log more levels of incoming and outgoing ↵ | Justin Clark-Casey (justincc) | 1 | -9/+43 | |
client protocol packets These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets) This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions. | |||||
2010-08-30 | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 1 | -62/+70 | |
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-30 | local commit with parcel media bits | Jonathan Freedman | 1 | -62/+70 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-08-28 | Replace hardcoded 0 with KickFlags provided by the client. | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
This finally completes http://opensimulator.org/mantis/view.php?id=4356 where this change had been accidentally removed. Thanks Revolution. | |||||
2010-08-26 | Send a null result search packet when no results are passsed in | Melanie | 1 | -1/+4 | |
2010-08-26 | Reinstate kill record check that prevents an entity update being sent to a ↵ | Justin Clark-Casey (justincc) | 1 | -1/+19 | |
client after it has been told that the entity has been deleted. On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog. This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted. | |||||
2010-08-24 | Plumb the region type through to the ProductName field in estate messages | Melanie | 1 | -2/+2 | |
2010-08-23 | Remove various warnings and improve logging messages. No functional changes. | Justin Clark-Casey (justincc) | 1 | -2/+0 | |
2010-08-21 | Don't allow oversized search reply packets | Melanie Thielker | 1 | -17/+42 | |
2010-08-21 | Don't allow oversized search reply packets | Melanie Thielker | 1 | -17/+42 | |
2010-08-17 | * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵ | John Hurliman | 1 | -1/+1 | |
to fix the build | |||||
2010-08-16 | Work on TeleportStart: renamed method from TeleportLocationStart to ↵ | Diva Canto | 1 | -4/+15 | |
TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). | |||||
2010-08-13 | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -3/+2 | |
2010-08-11 | Change chat packets to bypass the throttles. This should alleviate chat lag | Melanie Thielker | 1 | -1/+1 | |
2010-08-10 | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵ | Justin Clark-Casey (justincc) | 1 | -0/+4 | |
every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295 | |||||
2010-08-10 | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵ | Justin Clark-Casey (justincc) | 1 | -1/+5 | |
asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated. | |||||
2010-08-08 | In my crusade against facelights, I am striking the killing blow. Add a | Melanie | 2 | -0/+26 | |
DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building. | |||||
2010-08-08 | In my crusade against facelights, I am striking the killing blow. Add a | Melanie Thielker | 2 | -0/+20 | |
DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building. | |||||
2010-08-07 | Add some nullref checks to the UnackedPacketCollection. | meta7 | 1 | -169/+184 | |
2010-08-07 | Correct display of landmark about info. Also correct region maturity rating | Melanie Thielker | 1 | -3/+3 | |
in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity. | |||||
2010-08-07 | Correct display of landmark about info. Also correct region maturity rating | Melanie Thielker | 1 | -3/+3 | |
in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity. | |||||
2010-08-06 | Implement CreateNewOutfitAttachments. This addresses mantis #199. | Tom | 1 | -0/+33 | |
2010-08-05 | We already have a record of killed prims. It just wasn't used by the new | Melanie Thielker | 1 | -0/+9 | |
JHurlicane code anymore. Use it to prevent sending updates after kills. | |||||
2010-08-04 | Send attachment updates only to the owner if it's a HUD | Melanie Thielker | 1 | -0/+9 | |
2010-07-30 | Remove unused LLFileTransfer | Justin Clark-Casey (justincc) | 1 | -367/+0 | |
2010-07-26 | start sending media url in object full updates | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
2010-07-17 | Ensure that packets do NOT get delivered to a client before the modules that ↵ | Tom Grimshaw | 3 | -1/+41 | |
can deal with the client's response have finished loading. | |||||
2010-07-17 | Revert 233c872.. "* Call client.Start() sunchronously. Calling thos async ↵ | Tom Grimshaw | 1 | -10/+1 | |
avoids some stuttering", pending fix for the core issue |