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2009-06-23Also fix group role membership packet sizes to stay safely below MTUMelanie Thielker1-29/+41
2009-06-23Can I be this dumb?Melanie Thielker1-1/+0
2009-06-23Fix an error in group membership sending when the memebr count exceeds 60Melanie Thielker1-2/+6
Also reduce limit to 40 to allow for last logon dates and titles
2009-06-23Allow the member list of groups with more than 70 members to be viewedMelanie Thielker1-36/+42
without crashing
2009-06-23Commenting out the jhurliman fix, since our libOMV doesnt' have those fieldsMelanie Thielker1-5/+5
yet.
2009-06-23Correct an uninitialized field in a packet. Thanks, jhurliman.Melanie Thielker1-0/+8
Fixes Mantis #3831
2009-06-21Correct the behaviro of group deeding and llGetOwner() within deeded objectsMelanie Thielker1-2/+8
2009-06-19From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague1-3/+18
This patch ensures that the touch positions are set during touch_end events (currently only working for touch_start and touch events).
2009-06-18Thanks Michelle Argus for Mantis #0003742: Terrain editor - Flatten tool ↵Dahlia Trimble1-1/+0
lowers Land
2009-06-17Fix an uninitialized data block. Thanks, jhurlimanMelanie Thielker1-0/+1
2009-06-10Formatting cleanup.Jeff Ames1-2/+2
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames18-18/+18
LICENSE.txt.
2009-05-28This may bring the missing texture back.diva1-1/+5
2009-05-20Add copyright headers, formatting cleanup.Jeff Ames2-6/+6
2009-05-19trying to fix exception with in LLPacketQueue probably caused byDr Scofield1-5/+5
missing locks where the queue was modified.
2009-05-18From: Chris Yeoh <yeohc@au1.ibm.com>Dr Scofield1-1/+2
We've encountered problems with textures never fully downloading and objects not moving or being deleted (from the client's point of view) even when the bandwidth settings on the client have been set very low. This can happen over reasonably lossy links (eg you're on the other side of the world from the server) as the server retries 3 times and then gives up. Whilst its possible to set ReliableIsImportant, this forces the server to keep retrying no matter what which potentially could lead to problems. This patch allows for the setting of MaxReliableResends explicitly (is set to 3 normally) in OpenSim.ini so if you know you will have clients connecting with poor connections you can set it a bit higher (10-15 works quite well even for very poor connections).
2009-05-17Removing a superfluous message, just to make bamboo run again.diva1-1/+0
2009-05-16Send the owner name, not the client name on SendDialog.Homer Horwitz1-3/+4
This modifies IClientAPI.SendDialog slightly. Fixes Mantis #3661.
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva6-15/+119
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-12Add more group notify glueMelanie Thielker1-0/+2
2009-05-12Paving the way for syncing group permissions across a gridMelanie Thielker1-1/+1
2009-05-11* Implements IP and DNS based ban facilities to OpenSim. Adam Frisby1-1/+33
* User interface is ... primitive at best right now. * Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read; DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans. IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
2009-05-10* Further testing against core packet issue.Adam Frisby1-2/+3
2009-05-10* Attempting to diagnose a core packet issue on Windows/.NET. Adding ↵Adam Frisby1-2/+5
additional locks to see if it fixes the problem.
2009-05-09Fox a boo-boo in ExtraParams - a packet with no data blocks could crashMelanie Thielker1-3/+6
the session. Also allow multiple data blocks.
2009-05-07instrument most of the tests with a new InMethod function that may help us ↵Sean Dague2-0/+11
figure out where that pesky deadlock is during test runs.
2009-05-07Change avatar updates to be processed the same way object updates are, e.g.Melanie Thielker1-27/+51
packet length check. More changes to come
2009-05-05Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames2-25/+13
2009-05-04* minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey1-16/+9
2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+12
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
2009-05-04Add a parameter that limits the max size of the outbound packet. DefaultedMelanie Thielker1-6/+41
at 1400 since the headers get added to that (32 bytes plus UDP headers)
2009-05-03Make a race condition in packet resending smallerMelanie Thielker1-0/+1
2009-05-02* Reversing experimental change in previous rev.Adam Frisby1-1/+1
2009-05-02* Experimental: Speeds maximum resend per second from 80 packets to 400. ↵Adam Frisby1-1/+1
(From maximum 117kbit to 585kbit)
2009-05-02If a packet pooling blows up, fail gracefully instead of disconnectingMelanie Thielker1-20/+32
the user
2009-05-02Handle resends betterMelanie Thielker2-1/+6
2009-05-02* Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:Adam Frisby1-2/+13
TerseUpdatesPerPacket=10 FullUpdatesPerPacket=14 TerseUpdateRate=10 FullUpdateRate=14
2009-05-02Plumb conifg into the client views. Add config option to configure packetMelanie Thielker1-0/+12
dropping.
2009-05-02Move a lock to attempt to cut down packet lossMelanie Thielker1-4/+4
2009-05-02Numerous packet improvements.Melanie Thielker4-9/+40
Don't allow packets to be resent before they have actually been sent for the first time. Switch from serializing a packet to get it's length to the LibOMV provided Length property. Fix resend timing. Fix the use of dangling references to Acked packets. Fix the packet handler to play nice with the packet pool. Fix the packet pool. Add data block recycling to the packet pool. Packet pool is now ENABLED by default. Add config option to disable packet and data block reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being recycled.
2009-05-02Fix the issue that stopped the packet pool from working. Add a mechanismMelanie Thielker2-9/+10
to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
2009-05-01Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker1-73/+200
2009-04-30Thank you, mpallari, for a patch that correct the behavior of the avatarMelanie Thielker1-3/+1
performance patch. Fixes Mantis #3562
2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-12/+63
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
2009-04-29Catch another j2k decode exception that can be caused by a bad assetMelanie Thielker1-29/+34
2009-04-29Fix a crash that will hit when an image asset is truncated in storageMelanie Thielker1-1/+11
2009-04-29fixes exception thrown when client session is shutdown whileDr Scofield1-0/+2
packethandler still active
2009-04-25Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and ↵Dahlia Trimble1-1/+1
version to REST/json statistics reporting
2009-04-22cleaning up, fixing warningsDr Scofield1-1/+1
2009-04-22Add copyright headers. Formatting cleanup.Jeff Ames1-5/+5