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2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-12/+63
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
2009-04-29Catch another j2k decode exception that can be caused by a bad assetMelanie Thielker1-29/+34
2009-04-29Fix a crash that will hit when an image asset is truncated in storageMelanie Thielker1-1/+11
2009-04-29fixes exception thrown when client session is shutdown whileDr Scofield1-0/+2
packethandler still active
2009-04-25Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and ↵Dahlia Trimble1-1/+1
version to REST/json statistics reporting
2009-04-22cleaning up, fixing warningsDr Scofield1-1/+1
2009-04-22Add copyright headers. Formatting cleanup.Jeff Ames1-5/+5
2009-04-20Change a bad use of a type name as a variable. Thanks, Fly-ManMelanie Thielker1-4/+4
Fixes Mantis #3497
2009-04-20Add PlacesQuery packetMelanie Thielker1-0/+21
2009-04-20It is possible that apacket is recieved before the clint stack is fully ready.Melanie Thielker1-0/+2
This causes a nullref we need to catch here.
2009-04-18Thank you kindly, RemedyTomm for a patch that:Charles Krinke3-58/+134
Following feedback from 0003440, i've made some changes to the new texture pipeline to optimise performance. The changes are: - Fixed a math issue where a small percentage of images with a certain size (on the packet boundary) would not have their final data delivered. This issue has been present since pre- 0003440 - It was suggested that a discardlevel of -1 and a prioriy of 0 meant to abandon the transfer, this is incorrect and caused some textures to clog. - The texture throttle blocking queue is now only filled in relation to the actual throttle amount.. i.e, on a connection throttled to 300k, only twenty packets will be placed in the queue at a time, on a larger connection it will be much more. This is to balance responsiveness to requests and speed, and to minimise wasted packets. - The engine now keeps track of the number of pending textures, and the stack will not be walked if there's no textures pending, saving CPU. Textures are only considered "pending" when they've already been decoded. - As part of the above, some textures may receive twice as much data per cycle if the number of pending textures is below the cycle threshold, this should prevent loading from slowing down when there are fewer textures in the queue.
2009-04-17Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:Charles Krinke1-0/+5
This patch adds extended status reporting with the url http://server:port/simstatusx/ [^] . The data is returned in json format as "text/plain" type.
2009-04-16Correctly flag group owned prims in the land prim listMelanie Thielker1-2/+2
2009-04-16Fix build break and change some groups interfacesMelanie Thielker1-7/+4
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-1/+27
2009-04-15minor: Remove some mono compiler warnings. Uncomment code when it's ↵Justin Clarke Casey1-7/+7
actually being used.
2009-04-15Another cleanup: Region_Status renamed to RegionStatus, and a usage comment ↵Johan Berntsson1-1/+1
added
2009-04-14Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker1-0/+11
avatar interests update.
2009-04-14* Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵Teravus Ovares2-0/+11
singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-13* Set eol-style: native on J2KImage.csTeravus Ovares1-2/+2
2009-04-13*Bypass J2kDecoder when asset is nullTeravus Ovares1-0/+4
2009-04-13if Data is null, shortcut to client.SendImageNotFound, as any otherSean Dague1-3/+10
option at this point is going to give us a NullReferenceException
2009-04-13scream out a bit warning if we failed to set default imageSean Dague1-0/+2
2009-04-13catch for a null asset so we don't get an exception here, though thisSean Dague1-1/+7
probably just makes the decoder break somewhere else.
2009-04-13put J2KImage into it's own file, please no doubling up on classes inSean Dague2-316/+354
files
2009-04-10* Patch from RemedyTomm Mantis 3440Teravus Ovares3-510/+428
* Revamps the server side texture pipeline * Textures should load faster, get clogged less, and be less blurry * Minor tweak to ensure the outgoing texture throttle stays private. * Fixes mantis 3440
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin1-2/+2
Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+0
2009-04-09* Tagged long running tests with LongRunningAttribute.lbsa711-1/+2
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit.
2009-04-08* Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey1-13/+14
as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
2009-04-08* Fix the remainder of the packets that require sessionId checks.Teravus Ovares1-32/+929
2009-04-08* [SECURITY] Implements additional packet security checks for Object related ↵Adam Frisby1-0/+250
packets. * Note: as with the last commit, this requires additional testing. * This represents 2/8ths of packets now being checked appropriately.
2009-04-08* [SECURITY] Implements a large number of new security checks into ↵Adam Frisby1-0/+269
Scene/Avatar packet processing within ProcessInPacket. * Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false. * This represents approx 1/8th of the packets being checked.
2009-04-07* Ooops, really put this on the task queue and not textureJustin Clarke Casey1-1/+1
2009-04-07* Put AgentTextureCached? response packet on the task queue rather than the ↵Justin Clarke Casey1-3/+2
wind queue * Thanks to rtomita for pointing this out.
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey1-0/+13
* Implement "Add To Outfit" * Thanks FredoChaplin
2009-04-04Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz1-4/+35
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵nlin1-4/+41
SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381
2009-03-31Adding the Length override to the KillPacketMelanie Thielker1-0/+6
2009-03-31Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects ↵Jeff Ames1-0/+29
packet. (bug #3304)
2009-03-30* minor: remove mono compiler warningsJustin Clarke Casey1-10/+9
2009-03-30Add PickInfoReply packet.Melanie Thielker1-0/+25
Fixes Mantis #3324
2009-03-29Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker1-37/+27
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
2009-03-29Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker1-0/+11
support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
2009-03-28Add mute list request event and dummy responseMelanie Thielker1-2/+26
2009-03-28* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares1-2/+7
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-27Add the events needed for profiles.Melanie Thielker1-0/+55
Fixes Mantis #3324
2009-03-27* This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares1-2/+2
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
2009-03-27Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker1-39/+17
2009-03-25* Changed a recursive BeginRobustReceive loop to a flat while loop to avoid ↵lbsa711-38/+33
lethal stack overflows.