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path: root/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs (unfollow)
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2009-10-21* Change the OnQueueEmpty signature to send the flags of the queues that are ...John Hurliman1-0/+5
2009-10-21* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...John Hurliman1-1/+1
2009-10-21* FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman1-4/+0
2009-10-21* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...John Hurliman1-3/+5
2009-10-21* Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman1-76/+71
2009-10-20* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...John Hurliman1-0/+2
2009-10-13* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...John Hurliman1-0/+9
2009-10-06Applying the real fix (thank you for tracking that MSDN doc down Melanie)John Hurliman1-5/+6
2009-10-06Trying Melanie's fixJohn Hurliman1-3/+4
2009-10-06* Added a sanity check for Mono before trying to enumerate over an empty Sort...John Hurliman1-0/+3
2009-10-06* Added missing references to prebuild.xml and commented out the LindenUDP te...John Hurliman1-4/+45
2009-10-06* Continued work on the new LLUDP implementation. Appears to be functioning, ...John Hurliman1-0/+114