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path: root/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs (unfollow)
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2009-10-06Applying the real fix (thank you for tracking that MSDN doc down Melanie)John Hurliman1-5/+6
2009-10-06Trying Melanie's fixJohn Hurliman1-3/+4
2009-10-06* Added a sanity check for Mono before trying to enumerate over an empty ↵John Hurliman1-0/+3
SortedDictionary * Changed the order of a log line from DotNetEngine so you can tell whether or not it is actually loading
2009-10-06* Added missing references to prebuild.xml and commented out the LindenUDP ↵John Hurliman1-4/+45
tests until a new test harness is written * Clients are no longer disconnected when a packet handler crashes. We'll see how this works out in practice * Added documentation and cleanup, getting ready for the first public push * Deleted an old LLUDP file
2009-10-06* Continued work on the new LLUDP implementation. Appears to be functioning, ↵John Hurliman1-0/+114
although not everything is reimplemented yet * Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing * Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively * Fixed formatting for a MySQLAssetData error logging line