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path: root/OpenSim/Region/ClientStack/LindenUDP/PriorityQueue.cs (unfollow)
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2011-04-13Fixed the update of items in the priority queue to enable bothMic Bowman1-1/+1
types of property updates to be specified. Not sure if one form of property update should supercede another. But for now the old OpenSim behavior is preserved by sending both.
2011-04-13First pass at moving object property requests into a queue similarMic Bowman1-6/+6
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
2011-04-10Split the priority queue class into a seperate file. LLClientViewMic Bowman1-0/+245
is big enough.