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path: root/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs (follow)
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* * Changed the "Packet exceeded buffer size" log line to debug and include ↵John Hurliman2009-10-091-7/+4
| | | | | | the packet type. This message is normal, but could be evidence of a message marked for zerocoding that probably shouldn't be * Changing OpenSimUDPBase back to high concurrency. High concurrency mode seems to make other problems happen faster, so it's helpful for working out other bugs and will probably
* Slow down the packet receiving code again after new reports of thread storms.Melanie2009-10-091-4/+8
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* * Added a lock object for the write functions in LLUDPClientCollection ↵John Hurliman2009-10-091-192/+111
| | | | | | | (immutable != concurrent write safety) * Allow the UDP server to bind to a user-specified port again * Updated to a newer version of OpenSimUDPBase that streamlines the code even more. This also reintroduces the highly concurrent packet handling which needs more testing
* Putting the lock back in TryGetValue.Diva Canto2009-10-081-340/+340
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* Fork UDPBase from libOMV into opensimMelanie2009-10-081-0/+340