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path: root/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs (unfollow)
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2009-10-21* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...John Hurliman1-9/+0
2009-10-14Allow the LLUDP server to run in either synchronous or asynchronous mode with...John Hurliman1-5/+23
2009-10-14* Minimized the number of times textures are pulled off the priority queueJohn Hurliman1-2/+13
2009-10-09* Changed the "Packet exceeded buffer size" log line to debug and include the...John Hurliman1-7/+4
2009-10-09Putting this to exactly what it was yesterday around this time, so we can do ...Diva Canto1-173/+402
2009-10-09Slow down the packet receiving code again after new reports of thread storms.Melanie1-4/+8
2009-10-09* Added a lock object for the write functions in LLUDPClientCollection (immut...John Hurliman1-192/+111
2009-10-08Putting the lock back in TryGetValue.Diva Canto1-340/+340
2009-10-08Fork UDPBase from libOMV into opensimMelanie1-0/+340