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path: root/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs (follow)
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* * Eliminated unnecessary parameters from LLUDPServer.SendPacketData()John Hurliman2009-10-131-5/+8
* * Changed the "Packet exceeded buffer size" log line to debug and include the...John Hurliman2009-10-091-1/+1
* Added more debugging output to the "unrecognized source" warningJohn Hurliman2009-10-091-1/+2
* * Added a lock object for the write functions in LLUDPClientCollection (immut...John Hurliman2009-10-091-10/+10
* Simplified LLUDPClientCollection from three collections down to one. This wil...John Hurliman2009-10-081-30/+16
* Fork UDPBase from libOMV into opensimMelanie2009-10-081-1/+1
* Commented noisy debugging about packet splittingJohn Hurliman2009-10-061-4/+4
* * Added missing references to prebuild.xml and commented out the LindenUDP te...John Hurliman2009-10-061-60/+43
* * Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exc...John Hurliman2009-10-061-66/+81
* * Continued work on the new LLUDP implementation. Appears to be functioning, ...John Hurliman2009-10-061-42/+96
* Beginning work on the new LLUDP implementationJohn Hurliman2009-10-051-446/+557
* Formatting cleanup.Jeff Ames2009-10-011-19/+19
* Added new OpenSim.ini setting: "client_throttle_max_bps" which overrides user...dahlia2009-08-181-2/+9
* Removed IAssetCache.Diva Canto2009-08-101-4/+3
* adding logging statement for receive buffer sizeDr Scofield2009-06-251-0/+2
* - adds the possibility of setting the socket receive buffer sizeDr Scofield2009-06-251-35/+51
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-3/+2
* Another cleanup: Region_Status renamed to RegionStatus, and a usage comment a...Johan Berntsson2009-04-151-1/+1
* * Commit a variety of fixes to bugs discovered while trying to fix the NaN si...Teravus Ovares2009-04-141-0/+1
* * Changed a recursive BeginRobustReceive loop to a flat while loop to avoid l...lbsa712009-03-251-38/+33
* Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to v...MW2009-03-021-1/+1
* * optimized usings.lbsa712009-02-121-3/+2
* Enforce estate bans on Teleports.diva2009-02-111-3/+3
* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-091-3/+3
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-1/+1
* * minor: move connection success log message so that it doesn't get printed a...Justin Clarke Casey2009-01-211-6/+6
* * minor: Change around more debugging messagesJustin Clarke Casey2009-01-141-2/+2
* * Do some log tweaking to better see incoming connection success (and failure)Justin Clarke Casey2009-01-141-10/+6
* * minor: Stop friendship termination crashing the client thread if the friend...Justin Clarke Casey2009-01-131-2/+1
* * prune and regrade log messages relating to client login and logoutJustin Clarke Casey2009-01-061-4/+2
* * Replace manually zeroing with Array.Clear(). Thanks cmickeybJustin Clarke Casey2008-12-171-4/+1
* * Fixes Location == Location, and Location != LocationTeravus Ovares2008-11-281-2/+2
* * The equals override of 'Location' is not working as expected. This caused ...Teravus Ovares2008-11-281-1/+7
* * Added and removed debug information relating to client connectionsAdam Frisby2008-11-181-0/+3
* * Move test scene construction infrastructure methods to a separate class for...Justin Clarke Casey2008-11-141-1/+1
* If the proxy is on, we need to ignore the extra 6 bytes in the packet.Mike Mazur2008-11-111-0/+1
* The region proxy for the load balancer module works again. The incoming proxy...Johan Berntsson2008-11-101-10/+20
* * Fix half of the issue behind the long standing 'UseCircuitCode' packet spam...Teravus Ovares2008-11-071-0/+2
* * refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()Justin Clarke Casey2008-11-061-10/+18
* * Stop passing along epSender explicitly where we are really using the consta...Justin Clarke Casey2008-11-061-5/+5
* * Test to ensure that the udp server stays active after receiving a SocketExc...Justin Clarke Casey2008-11-061-2/+3
* * Properly use the default value if the LindenUDP.ClientStack section exists ...Justin Clarke Casey2008-11-051-3/+3
* * Set default client throttle multiplier to 2 (old value was effectively 8). ...Justin Clarke Casey2008-11-051-1/+1
* * Expose a client_throttle_multiplier setting in OpenSim.ini. This multiplie...Justin Clarke Casey2008-11-031-1/+1
* * Pull client throttle multipler setting out of config source. Not an adjust...Justin Clarke Casey2008-11-031-1/+10
* * minor: don't need to null check config source in clientstack settings since...Justin Clarke Casey2008-11-031-1/+0
* * Use nini to pass config information to the client stack, rather than the Cl...Justin Clarke Casey2008-11-031-4/+9
* * Fix http://opensimulator.org/mantis/view.php?id=2517Justin Clarke Casey2008-11-011-2/+3
* * In the client stack, if the BeginReceive() throws an exception then do prin...Justin Clarke Casey2008-10-311-54/+49