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My fork of OpenSim for IG and MG, called SledjChisl.
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LindenUDP
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LLUDPClientCollection.cs
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2009-10-13
Avoid checking m_clients collection twice when a UseCircuitCode packet is rec...
John Hurliman
1
-1
/
+1
2009-10-09
Slight variation on the locking scheme: now locking always, except the ForEac...
Diva Canto
1
-9
/
+9
2009-10-09
Putting this to exactly what it was yesterday around this time, so we can do ...
Diva Canto
1
-9
/
+9
2009-10-09
Forgot to initialize m_writeLock
John Hurliman
1
-1
/
+1
2009-10-09
* Added a lock object for the write functions in LLUDPClientCollection (immut...
John Hurliman
1
-8
/
+48
2009-10-08
Simplified LLUDPClientCollection from three collections down to one. This wil...
John Hurliman
1
-64
/
+11
2009-10-08
Fear the lockless LLUDP implementation!
John Hurliman
1
-192
/
+60
2009-10-08
Putting the lock back in TryGetValue.
Diva Canto
1
-9
/
+9
2009-10-07
One last attempt at tunning the locking/no locking behaviour. The previous on...
Diva Canto
1
-10
/
+16
2009-10-07
Another go at the deadlock: not locking TryGetValue, and just catch/ignore ex...
Diva Canto
1
-15
/
+31
2009-10-07
Changed the locking mechanism, because the existing one is causing deadlocks ...
Diva Canto
1
-25
/
+100
2009-10-06
* Continued work on the new LLUDP implementation. Appears to be functioning, ...
John Hurliman
1
-0
/
+185