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path: root/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs (follow)
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* * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman2009-10-191-2/+7
* * Simplified the prioritization packet creation code to reduce CPU usage and ...John Hurliman2009-10-161-8/+12
* * Change appearance packets from State to Task. This will hopefully fix the c...John Hurliman2009-10-161-35/+44
* * Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...John Hurliman2009-10-141-94/+94
* * Minimized the number of times textures are pulled off the priority queueJohn Hurliman2009-10-141-13/+52
* * Split Task category into Task and StateJohn Hurliman2009-10-131-24/+38
* * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...John Hurliman2009-10-131-9/+41
* * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...John Hurliman2009-10-131-1/+0
* * Broke the circular reference between LLClientView and LLUDPClient. This sho...John Hurliman2009-10-131-2/+0
* * Added missing references to prebuild.xml and commented out the LindenUDP te...John Hurliman2009-10-061-2/+54
* * Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exc...John Hurliman2009-10-061-10/+30
* * Continued work on the new LLUDP implementation. Appears to be functioning, ...John Hurliman2009-10-061-0/+370