Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Adds console command, 'predecode-j2k <number of threads>' to load all of ↵ | Teravus Ovares | 2009-01-25 | 1 | -1/+13 |
| | | | | | | | the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1. * Increases the number of ImageDataPackets we send per PriorityQueue pop and tweak it so that the number of packets is ( (2 * decode level) + 1 ) * 2, and (((2 * (5-decode level)) + 1) * 2). The first one sends more data for low quality textures, the second one sends more data for high quality textures. | ||||
* | * Remove a few unnecessary locks to try and prevent lock contention in ↵ | Teravus Ovares | 2009-01-22 | 1 | -7/+7 |
| | | | | LLImageManager | ||||
* | * Another image packet edge case. Thanks nebadon for printing a log of it | Teravus Ovares | 2009-01-19 | 1 | -1/+20 |
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* | * Set SVN Properties | Teravus Ovares | 2009-01-19 | 1 | -664/+664 |
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* | * Progressive texture patch + PriorityQueue put into the LLClient namespace. | Teravus Ovares | 2009-01-19 | 1 | -0/+664 |
* Updates LibOMV to r2362 |