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path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs (follow)
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* Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker2009-05-041-0/+12
| | | | | | | appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
* Add a parameter that limits the max size of the outbound packet. DefaultedMelanie Thielker2009-05-041-6/+41
| | | | | | at 1400 since the headers get added to that (32 bytes plus UDP headers)
* * Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:Adam Frisby2009-05-021-2/+13
| | | | | | | | TerseUpdatesPerPacket=10 FullUpdatesPerPacket=14 TerseUpdateRate=10 FullUpdateRate=14
* Plumb conifg into the client views. Add config option to configure packetMelanie Thielker2009-05-021-0/+12
| | | | | | dropping.
* Numerous packet improvements.Melanie Thielker2009-05-021-0/+1
| | | | | | | | | | | | | Don't allow packets to be resent before they have actually been sent for the first time. Switch from serializing a packet to get it's length to the LibOMV provided Length property. Fix resend timing. Fix the use of dangling references to Acked packets. Fix the packet handler to play nice with the packet pool. Fix the packet pool. Add data block recycling to the packet pool. Packet pool is now ENABLED by default. Add config option to disable packet and data block reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being recycled.
* Fix the issue that stopped the packet pool from working. Add a mechanismMelanie Thielker2009-05-021-8/+5
| | | | | | | | to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
* Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker2009-05-011-73/+200
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* Thank you, mpallari, for a patch that correct the behavior of the avatarMelanie Thielker2009-04-301-3/+1
| | | | | | | performance patch. Fixes Mantis #3562
* Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker2009-04-301-12/+63
| | | | | | | | avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
* Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and ↵Dahlia Trimble2009-04-251-1/+1
| | | | version to REST/json statistics reporting
* Add copyright headers. Formatting cleanup.Jeff Ames2009-04-221-5/+5
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* Change a bad use of a type name as a variable. Thanks, Fly-ManMelanie Thielker2009-04-201-4/+4
| | | | | | Fixes Mantis #3497
* Add PlacesQuery packetMelanie Thielker2009-04-201-0/+21
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* Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:Charles Krinke2009-04-171-0/+5
| | | | | | | This patch adds extended status reporting with the url http://server:port/simstatusx/ [^] . The data is returned in json format as "text/plain" type.
* Correctly flag group owned prims in the land prim listMelanie Thielker2009-04-161-2/+2
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* Fix build break and change some groups interfacesMelanie Thielker2009-04-161-7/+4
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* Commit the group deeding support, thank you, mcortezMelanie Thielker2009-04-151-1/+27
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* minor: Remove some mono compiler warnings. Uncomment code when it's ↵Justin Clarke Casey2009-04-151-7/+7
| | | | actually being used.
* Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker2009-04-141-0/+11
| | | | | | avatar interests update.
* * Patch from RemedyTomm Mantis 3440Teravus Ovares2009-04-101-3/+4
| | | | | | | | * Revamps the server side texture pipeline * Textures should load faster, get clogged less, and be less blurry * Minor tweak to ensure the outgoing texture throttle stays private. * Fixes mantis 3440
* Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin2009-04-101-2/+2
| | | | | | | | | | | | | | Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-04-091-1/+0
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* * Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey2009-04-081-13/+14
| | | | | | | | | as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
* * Fix the remainder of the packets that require sessionId checks.Teravus Ovares2009-04-081-32/+929
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* * [SECURITY] Implements additional packet security checks for Object related ↵Adam Frisby2009-04-081-0/+250
| | | | | | | | packets. * Note: as with the last commit, this requires additional testing. * This represents 2/8ths of packets now being checked appropriately.
* * [SECURITY] Implements a large number of new security checks into ↵Adam Frisby2009-04-081-0/+269
| | | | | | | | Scene/Avatar packet processing within ProcessInPacket. * Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false. * This represents approx 1/8th of the packets being checked.
* * Ooops, really put this on the task queue and not textureJustin Clarke Casey2009-04-071-1/+1
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* * Put AgentTextureCached? response packet on the task queue rather than the ↵Justin Clarke Casey2009-04-071-3/+2
| | | | | | | | wind queue * Thanks to rtomita for pointing this out.
* * Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey2009-04-071-0/+13
| | | | | | | * Implement "Add To Outfit" * Thanks FredoChaplin
* Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz2009-04-041-4/+35
| | | | | First part of Mantis #964, the necessary clouds image will follow separately.
* Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵nlin2009-04-041-4/+41
| | | | | | | | | SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381
* Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects ↵Jeff Ames2009-03-311-0/+29
| | | | packet. (bug #3304)
* * minor: remove mono compiler warningsJustin Clarke Casey2009-03-301-10/+9
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* Add PickInfoReply packet.Melanie Thielker2009-03-301-0/+25
| | | | | | Fixes Mantis #3324
* Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker2009-03-291-37/+27
| | | | | | | sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
* Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker2009-03-291-0/+11
| | | | | | | support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
* Add mute list request event and dummy responseMelanie Thielker2009-03-281-2/+26
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* * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares2009-03-281-2/+7
| | | | | | | with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
* Add the events needed for profiles.Melanie Thielker2009-03-271-0/+55
| | | | | | Fixes Mantis #3324
* * This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares2009-03-271-2/+2
| | | | | | * Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
* Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker2009-03-271-39/+17
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* Send proper creation date on item gives, so objects will appear at the top ofMelanie Thielker2009-03-221-1/+1
| | | | | | "Objects", not at the bottom
* Thanks rtomita for a patch to add handlers for prim scale updates from ↵Jeff Ames2009-03-141-0/+25
| | | | libomv-based clients. (#3291)
* Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker2009-03-131-1/+21
| | | | | | | issues with the sun module. Fixes Mantis #3295
* Thanks rtomita for a patch to fix inventory listings for clients using ↵Jeff Ames2009-03-111-2/+58
| | | | libomv. (#3285)
* Limit the message length from llInstantMessage to 1024 characters ↵idb2009-03-071-1/+6
| | | | | | | | http://wiki.secondlife.com/wiki/LlInstantMessage Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator. Fixes Mantis #3244
* * Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey2009-03-051-21/+28
| | | | fields with the LLUtil function that prevents the max string size from being breached
* Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker2009-02-261-0/+10
| | | | | | when it is ready to receive offline IM
* Fixes Mantis #3220. Thank you kindly, MPallari, for a patch that:Charles Krinke2009-02-251-3/+3
| | | | | | | This patch changes InformClientOfNeighbour, CrossRegion and SendRegionTeleport methods to virtual.
* A few updates necessary for load balancer.Mike Mazur2009-02-251-0/+2
| | | | | | | | | - handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable