index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ClientStack
/
LindenUDP
/
LLClientView.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Bounce the pacjet items limit back up to 6
Melanie
2009-11-04
1
-1
/
+1
*
Prevent autosplitting of inventory descendents packets. Also reduces the
Melanie
2009-11-04
1
-1
/
+4
*
Correctly set the totall number of descendents in inventory retrieval
Melanie
2009-11-04
1
-3
/
+4
*
Backport the fixes to WebFetchInventoryDescendents to the UDP
Melanie
2009-11-04
1
-152
/
+94
*
Convert the AvatarGroupsReply message to the event queue.
Melanie
2009-10-30
1
-26
/
+39
*
Add a using for OSD to the client view
Melanie
2009-10-30
1
-0
/
+1
*
Fixed a regression in SendAvatarGroupsReply()
John Hurliman
2009-10-30
1
-2
/
+2
*
* Disables automatic packet splitting on AvatarGroupsReply packets. This pack...
John Hurliman
2009-10-30
1
-12
/
+14
*
* Fix for a potential race condition in ScenePresence.AbsolutePosition
John Hurliman
2009-10-30
1
-2
/
+0
*
* Moving parcel media and avatar update packets from the unthrottled category...
John Hurliman
2009-10-30
1
-4
/
+7
*
* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll
John Hurliman
2009-10-30
1
-6
/
+6
*
Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
1
-101
/
+0
*
Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to test
John Hurliman
2009-10-28
1
-1
/
+1
*
Modified visibilities of properties and methods. This is so that SL client ba...
Mikko Pallari
2009-10-28
1
-7
/
+7
*
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...
John Hurliman
2009-10-27
1
-3
/
+5
*
* Double the priority on avatar bake texture requests to get avatars rezzing ...
John Hurliman
2009-10-26
1
-4
/
+14
*
ParcelObjectOwnersReplyPacket has null DataBlock when a client requests a lis...
Dan Lake
2009-10-26
1
-0
/
+4
*
Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been re...
John Hurliman
2009-10-23
1
-13
/
+4
*
Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
2009-10-23
1
-71
/
+70
*
Add copyright header. Formatting cleanup.
Jeff Ames
2009-10-22
1
-1
/
+1
*
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...
John Hurliman
2009-10-21
1
-3
/
+3
*
* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
2009-10-21
1
-24
/
+26
*
* FireQueueEmpty now checks if a measurable amount of time has passed, and if...
John Hurliman
2009-10-21
1
-32
/
+10
*
* Changed the timing calculations for sending resends/acks/pings from per-cli...
John Hurliman
2009-10-21
1
-3
/
+3
*
* Replaced the UnackedPacketCollection with a lockless implementation. The ti...
John Hurliman
2009-10-21
1
-9
/
+2
*
Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...
John Hurliman
2009-10-21
1
-0
/
+6
*
Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars
John Hurliman
2009-10-20
1
-6
/
+8
*
* Optimized sending of terrain data
John Hurliman
2009-10-19
1
-146
/
+166
*
* Removed OpenSim.Data.NHibernate
John Hurliman
2009-10-19
1
-3
/
+3
*
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
1
-45
/
+43
*
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
2009-10-18
1
-646
/
+369
*
* Process the avatar terse update priority queue as soon as an update for our...
John Hurliman
2009-10-18
1
-40
/
+39
*
* Big performance increase in loading prims from the region database with MySQL
John Hurliman
2009-10-18
1
-10
/
+14
*
* Committing Nini.dll with the patch from #3773 applied
John Hurliman
2009-10-17
1
-1
/
+1
*
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
2009-10-17
1
-17
/
+90
*
Changing avatar movement updates to the Task throttle category until we get f...
John Hurliman
2009-10-16
1
-5
/
+6
*
* Simplified the prioritization packet creation code to reduce CPU usage and ...
John Hurliman
2009-10-16
1
-84
/
+17
*
* Change appearance packets from State to Task. This will hopefully fix the c...
John Hurliman
2009-10-16
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...
John Hurliman
2009-10-16
1
-7
/
+27
|
\
|
*
Thank you, Fly man, for plumbing the AvatarInterestsUpdate packet
Melanie
2009-10-16
1
-5
/
+22
|
*
* Request from lkalif to have the Sim send a coarselocationupdate for each av...
Teravus Ovares (Dan Olivares)
2009-10-15
1
-2
/
+5
*
|
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
2009-10-15
1
-209
/
+135
*
|
Replaced the update lists with a priority queue implementation in LLClientView
jjgreens
2009-10-15
1
-45
/
+179
*
|
* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
2009-10-15
1
-1
/
+228
|
/
*
Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...
John Hurliman
2009-10-14
1
-11
/
+39
|
\
|
*
Merge branch 'master' into htb-throttle
Melanie
2009-10-14
1
-11
/
+39
|
|
\
|
|
*
Better handling of missing assets.
Diva Canto
2009-10-13
1
-9
/
+16
|
|
*
Better handling of missing assets.
Diva Canto
2009-10-12
1
-9
/
+23
|
|
*
* Fixes http://opensimulator.org/mantis/view.php?id=4225
Diva Canto
2009-10-12
1
-7
/
+14
*
|
|
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
1
-3
/
+4
|
/
/
[next]