Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Hopefully fixes mantis #3063. | diva | 2009-01-31 | 1 | -1/+4 |
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* | Send groups list via event queue | Dahlia Trimble | 2009-01-27 | 1 | -1/+19 |
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* | add a definition for a parcel properties CAP | Dahlia Trimble | 2009-01-26 | 1 | -2/+17 |
| | | | | | send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040 | ||||
* | more eventqueue IM nonsense | Dahlia Trimble | 2009-01-26 | 1 | -7/+8 |
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* | * minor: remove mono compiler warning | Justin Clarke Casey | 2009-01-23 | 1 | -2/+2 |
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* | add event queue code for sending group IM for future group support | Dahlia Trimble | 2009-01-23 | 1 | -2/+28 |
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* | * Fixing a group title | Teravus Ovares | 2009-01-23 | 1 | -1/+1 |
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* | * discovered! darn! Removing I <3 OpenSimulator from firstname | Teravus Ovares | 2009-01-22 | 1 | -2/+2 |
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* | * Added some more comments | Teravus Ovares | 2009-01-22 | 1 | -1/+1 |
| | | | | | | * Fixed up an outgoing packet * I <3 OpenSimulator | ||||
* | * refactor: Extract caps related code from scene and put into a region module | Justin Clarke Casey | 2009-01-21 | 1 | -2/+6 |
| | | | | | | * No functional changes in this revision | ||||
* | minor: find in existing senderUUID field for chat messages originating from ↵ | Justin Clarke Casey | 2009-01-21 | 1 | -0/+1 |
| | | | | a client | ||||
* | * Progressive texture patch + PriorityQueue put into the LLClient namespace. | Teravus Ovares | 2009-01-19 | 1 | -6/+20 |
| | | | | | * Updates LibOMV to r2362 | ||||
* | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 2009-01-16 | 1 | -4/+0 |
| | | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | ||||
* | * Add new unit test for simple teleport in a standalone. | Justin Clarke Casey | 2009-01-15 | 1 | -0/+1 |
| | | | | | | * Does not yet check results. | ||||
* | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 2009-01-12 | 1 | -9/+12 |
| | | | | matches the existing Stop() and Restart() methods) | ||||
* | * Extend PacketHandlerTest to fire in a packet. | Justin Clarke Casey | 2009-01-12 | 1 | -6/+11 |
| | | | | | | * Can't test result yet since the Client thread handles it with unpredictable timing | ||||
* | * refactor: move packet handler interface into a separate class | Justin Clarke Casey | 2009-01-12 | 1 | -2/+2 |
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* | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 2009-01-09 | 1 | -5/+60 |
| | | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | ||||
* | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -2/+0 |
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* | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 2009-01-06 | 1 | -6/+4 |
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* | * Another minor GenericMessage fix - If we assume the method names are ↵ | Adam Frisby | 2009-01-04 | 1 | -0/+2 |
| | | | | case-insensitive, we should process them as such. | ||||
* | * Added some information to HandleGenericMessage to indicate that it's not ↵ | Adam Frisby | 2009-01-04 | 1 | -7/+3 |
| | | | | the packet that isnt being processed, but instead the method-type. | ||||
* | * Minor tweak to crash logger to copy ini with log if save-to-dir is on. | Adam Frisby | 2009-01-04 | 1 | -0/+13 |
| | | | | | * Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters. | ||||
* | Plumb the remaining dwell packets | Melanie Thielker | 2009-01-03 | 1 | -4/+18 |
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* | Plumb in dwell in a couple of places | Melanie Thielker | 2009-01-03 | 1 | -1/+1 |
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* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 1 | -2/+2 |
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* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+64 |
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* | Plumb yet another groups packet | Melanie Thielker | 2008-12-25 | 1 | -0/+13 |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+44 |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+118 |
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* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -5/+4 |
| | | | | code in the SoundModule | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -1/+15 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 1 | -1/+7 |
| | | | | | *** This only works for LLCLientView at the moment *** | ||||
* | * revert r7724 so that PresenceChildStatus() starts throwing NRE's again | Justin Clarke Casey | 2008-12-17 | 1 | -0/+1 |
| | | | | | | * apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated. | ||||
* | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -1/+1 |
| | | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | ||||
* | * minor: method documentation and miscellaneous tidy | Justin Clarke Casey | 2008-12-15 | 1 | -8/+13 |
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* | Plumb the TP-Sending packets | Melanie Thielker | 2008-12-14 | 1 | -0/+28 |
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* | Mantis#2725. Thank you kindly, Diva, for a patch that: | Charles Krinke | 2008-12-14 | 1 | -0/+1 |
| | | | | | | | Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents. | ||||
* | * minor: remove some old logging messages | Justin Clarke Casey | 2008-12-09 | 1 | -3/+2 |
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* | Send the creation-date of items to the viewer. This fixes Mantis#2769. | Homer Horwitz | 2008-12-06 | 1 | -2/+2 |
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* | * minor: Take out some of the test log output I accidentally left in a ↵ | Justin Clarke Casey | 2008-12-04 | 1 | -1/+1 |
| | | | | couple of commits ago | ||||
* | * Put in the code necessary to allow inventory transfer of whole folders ↵ | Justin Clarke Casey | 2008-12-04 | 1 | -0/+148 |
| | | | | | | | | (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets | ||||
* | Update svn properties. Add copyright header. Minor formatting cleanup. | Jeff Ames | 2008-11-30 | 1 | -1/+1 |
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* | Should have tried with something other than attachments. Make normal prim | Melanie Thielker | 2008-11-29 | 1 | -1/+1 |
| | | | | | | render again :) | ||||
* | A try to better attachment crossing. | Melanie Thielker | 2008-11-29 | 1 | -0/+2 |
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* | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -1/+1 |
| | | | | no longer sets everything up properly | ||||
* | * refactor: Replace derez destiation magic numbers with an enumeration | Justin Clarke Casey | 2008-11-28 | 1 | -1/+3 |
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* | Cause attachment nibbles to be swapped in terse object updates, too. | Melanie Thielker | 2008-11-27 | 1 | -1/+1 |
| | | | | | | This error may have been the root cause of the head attachment bug. | ||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-11-27 | 1 | -1/+1 |
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* | Thank you kindly, Nlin for a patch that: | Charles Krinke | 2008-11-27 | 1 | -15/+39 |
| | | | | | | | | | | | | | | Adds a new method to IClientAPI to allow adding message handlers for GenericMessages (of which "autopilot" is one). Part 2 adds a specific autopilot handler in ScenePresence.cs. 2) Removing unused variables and functions. 3) Simplifying the navigation logic in ScenePresence.cs. The original patch was somewhat complex because it included orientation logic for a future enhancement of orienting the avatar to point towards the direction being walked. Currently this isn't working, though, so I removed the orientation code, which leaves just the smaller and hopefully simpler-to-understand movement code. |