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path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs (follow)
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* Unclutter rezzing methods by removing the ad hoc permissions parameters.Melanie Thielker2008-10-041-3/+1
| | | | | | Thise were client supplied untrusted values we never used anyway.
* Add "Drop" functionality to pie menuMelanie Thielker2008-10-041-0/+14
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* * oops, fix build break.Justin Clarke Casey2008-10-031-3/+5
| | | | | | * refactoring
* This changeset changes the way chat from client is routed: Dr Scofield2008-10-031-12/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
* * minor: remove warnings (the code cleaners strike again)Justin Clarke Casey2008-10-031-3/+3
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* Mantis #1360Melanie Thielker2008-10-031-3/+21
| | | | | | | Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
* - Fixed a small off by one error in sending MapBlocksHomer Horwitz2008-10-021-1/+1
| | | | | | - Removed MapBlockData.Flags; it isn't used anywhere (maybe MapBlockData.RegionFlags replaced it?)
* - Added SendScriptTeleportRequest to IClientView and classes implementing it.Homer Horwitz2008-10-011-0/+12
| | | | | | - Implemented llMapDestination.
* * minor: remove warningJustin Clarke Casey2008-09-291-5/+5
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* Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke2008-09-281-0/+9
| | | | | | | | | Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
* Add some methods to allow modules so set client view optionsMelanie Thielker2008-09-281-0/+28
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* * Replace a generic error handler.Teravus Ovares2008-09-271-1/+1
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* * Event queue is now polling.. Teravus Ovares2008-09-271-1/+2
| | | | | | * returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
* * Patch from JHurlimanTeravus Ovares2008-09-261-74/+36
| | | | | | | | | * Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
* * minor: remove warningsJustin Clarke Casey2008-09-261-3/+3
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* * Wind updates. Still random.. but in 4 directions instead of two!Teravus Ovares2008-09-261-23/+27
| | | | | | | * It seems kind of silly to be building a 256x256 array just to use two 16 float blocks.. but for now the layerdata routine requires it so we'll go along with that. * We only fill a 32x16 area of the 256x256 float array with data. * We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind.
* Mantis#2017. Thank you kindly, Tyre, for a patch that solves:Charles Krinke2008-09-251-1/+1
| | | | | | | | | | Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly.
* * Adds some WindTeravus Ovares2008-09-251-1/+92
| | | | | | | | * A little wind wouldn't hurt anyone, right? This is the 'slightly breezy' setting.. hopefully you won't notice 'much' of a difference. * It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods. * Not much configuration.. yet. You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment. * initial version... could use improvement I'm sure.
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-1/+2
| | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
* cleanups, fixing REST appearance services.Dr Scofield2008-09-241-2/+0
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* Update svn properties, formatting cleanup.Jeff Ames2008-09-231-1/+1
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* Update the permissions system to handle scripts and notecards the wayMelanie Thielker2008-09-231-1/+0
| | | | | | it was meant to. No functional changes, just better code
* Move script and notecard open perms checks from ClientView to theMelanie Thielker2008-09-221-2/+22
| | | | | | perms module
* cleanups in inventory REST code. also, disables digest authenticationsDr Scofield2008-09-221-1/+2
| | | | | | | | | | | for inventory REST calls for the time being, as firefox, curl, and also python's urllib2 cannot authenticate using digest auth. fix permission checking for prim inventory to be the same as for normal edit ops.
* * refactor: remove unnecessary packet null check in LLClientViewJustin Clarke Casey2008-09-201-7/+8
| | | | | | | * if a packet was really null it would be caught by the general exception handler at the top of the client thread, which would also provide more information and attempt a clean shutdown
* * Only allow logins on standalone when the sim has completed it's initial ↵Justin Clarke Casey2008-09-191-1/+1
| | | | | | | | | startup (script startup doesn't count here) * There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen. * A similar change will follow for grid mode sometime soon
* code formatting cleanup. Dr Scofield2008-09-181-2/+2
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* Formatting cleanup.Jeff Ames2008-09-131-1/+1
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* Mantis #2018Melanie Thielker2008-09-131-0/+15
| | | | | | | Read animation data from avataranimations.xml to allow default animations to be started and stopped by name from scripts.
* * Patch http://opensimulator.org/mantis/view.php?id=2167Justin Clarke Casey2008-09-121-7/+10
| | | | | | | * Force ClickAction persistence even if other object properties are not edited * Thanks nlin!
* Revert 6242 because of a possible licensing issueMelanie Thielker2008-09-121-146/+0
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* Add the UUIDs of the standard animations. Thanks, Ewe Loon!Melanie Thielker2008-09-121-0/+146
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-101-1/+1
| | | | | Fix unreachable code due to typo in llDetectedGroup.
* Thanks, nlin, for a patch implementing persistence for "When Left Clicked"Mike Mazur2008-09-101-0/+14
| | | | | | object property. Fix issue 2149.
* * Adds OnGenericMessage and SendGenericMessage functionality to IClientAPI.Adam Frisby2008-09-091-0/+38
| | | | | * Please don't break the build. *fingers crossed*
* Update svn properties, formatting cleanup.Jeff Ames2008-09-091-7/+7
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* * Improve login failure handling.Justin Clarke Casey2008-09-071-2/+0
| | | | | | * Now it should properly inform the user and stop a login if a region server could not be contacted in order to expect a user (the last commit didn't actually quite work correctly)
* * minor: Clean up of logging messages to make following the client login ↵Justin Clarke Casey2008-09-071-5/+17
| | | | | | | | process easier * documentation
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-386/+382
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Mantis#2104. Thank you kindly, Godfrey for a patch that:Charles Krinke2008-09-051-3/+3
| | | | | | | | | If the parcel pointed to by the landmark has nothing in the Description field (of the General tab in About Land...), a NullReferenceException is thrown and the client is logged out. I added a check to the calls to Helpers.StringToField() in OpenSim.Region.ClientStack.LindenUDP.SendParcelInfo to avoid this issue.
* Mantis#2106. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-09-031-3/+9
| | | | | | | | The attached patch fixes connectivety checking of root- and child-agents. If an agent's client isn't sending any packets for some time (not even to StartPingCheck packets), we assume that we lost connection and try to log them out.
* * Apply patch in mantis 2083Justin Clarke Casey2008-08-301-1/+1
| | | | | | | | * TimeStamp field of the AgentMovementCompletePacket in LLClientView.MoveAgentIntoRegion contained a fixed number. The attached patch changes this to a current timestamp. * Thanks HomerHorwitz
* Update svn properties, formatting cleanup.Jeff Ames2008-08-281-8/+6
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* * minor: refactor thread report into a method that returns a string rather ↵Justin Clarke Casey2008-08-251-1/+1
| | | | than displays information directly
* * minor: Comment out the remaining unhandled packet messages in ↵Justin Clarke Casey2008-08-251-12/+10
| | | | | | | | LLClientView, except for unidentified packets * These make it more difficult to read the logs, and I don't think they help all that much
* * zap compilation warningsJustin Clarke Casey2008-08-251-1/+1
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* * Deal with a WebException thrown if a grid server cannot be contacted for ↵Justin Clarke Casey2008-08-251-1/+1
| | | | region information
* * This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares2008-08-251-10/+38
| | | | | | | | currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
* Implements 80% of object buy (prim vendor). You can't buy the object yet,Melanie Thielker2008-08-241-1/+48
| | | | | | | and the for sale setting doesn't survive a sim restart, but this is most of the plumbing.
* Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker2008-08-201-0/+45
| | | | | | | | | | | the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.