Commit message (Collapse) | Author | Age | Files | Lines | |
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* | make prims reliable to see how that effects this update path | Sean Dague | 2008-05-07 | 1 | -0/+1 |
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* | this change probably causes an earthshattering kaboom, and | Sean Dague | 2008-05-07 | 1 | -4/+85 |
| | | | | | | | sends all your prims to mars. or it fixes llTargetOmega. place your bets quickly before I have a chance to test it. | ||||
* | get all the right bits to SendPrimitiveToClient so we can actually | Sean Dague | 2008-05-07 | 1 | -8/+11 |
| | | | | | | set vel, acc, and rvel in the packet (though this isn't done yet). | ||||
* | if we are aborting the client loop we should tell someone | Sean Dague | 2008-05-07 | 1 | -0/+1 |
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* | *Added SceneExternalChecks.cs that is used to manage checking the results of ↵ | mingchen | 2008-05-07 | 1 | -0/+3 |
| | | | | multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?' | ||||
* | revert 4546, I definitely didn't understand what I was doing here | Sean Dague | 2008-05-07 | 1 | -66/+47 |
| | | | | | | and awebb says he's close to a functional patch for 1166 | ||||
* | attempted fix of http://opensimulator.org/mantis/view.php?id=1166. This | Sean Dague | 2008-05-07 | 1 | -47/+66 |
| | | | | | | is currently untested and may result in weirdness. Beware this changeset. | ||||
* | From: Alan M Webb <awebb@vnet.ibm.com> | Justin Clarke Casey | 2008-05-07 | 1 | -6/+12 |
| | | | | | | | | | | | The attached patch moves the sun module incrementally nearer where it needs to be. Default behavior, i.e. no overriding configuration is to match Second Life's diurnal/nocturnal rhythm. All designated values are now sent to the client.There remain a couple of unanswered questions about how this SHOULD be implemented though. | ||||
* | send actual velocity and angular velocity in terse updates | Sean Dague | 2008-05-06 | 1 | -3/+1 |
| | | | | | | | instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now. | ||||
* | *LLClientView is now pushed the EstateSettings instead of pulling it from ↵ | mingchen | 2008-05-06 | 1 | -62/+60 |
| | | | | | | | the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place) | ||||
* | * Committing a bunch of work for control snatching. Not done yet. No ↵ | Teravus Ovares | 2008-05-06 | 1 | -0/+13 |
| | | | | visible features. | ||||
* | * Refactor: Break out permissions code into a separate region PermissionsModule | Justin Clarke Casey | 2008-05-05 | 1 | -13/+13 |
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* | *Standardized the Land module by removing all references to ↵ | mingchen | 2008-05-05 | 1 | -3/+217 |
| | | | | libsecondlife.packets | ||||
* | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 2008-05-05 | 1 | -5/+5 |
| | | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI | ||||
* | *Fixed a mistake in the EstateManagementModule that messed up the trunk. | mingchen | 2008-05-04 | 1 | -0/+33 |
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* | *Fixed up EstateManagementModule to the module standard - no more packets ↵ | mingchen | 2008-05-04 | 1 | -7/+295 |
| | | | | | | | allowed! *Started cleaning up the land module | ||||
* | * For your fragging desire, damage enabled land works, but watch out!, life ↵ | Teravus Ovares | 2008-05-03 | 1 | -0/+6 |
| | | | | does not regenerate until you're dead! | ||||
* | fixed the dos line endings | Sean Dague | 2008-05-02 | 1 | -4926/+4926 |
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* | * More refactorings of UDPServer. | Adam Frisby | 2008-05-02 | 1 | -1/+1 |
| | | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ | ||||
* | * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵ | Adam Frisby | 2008-05-02 | 1 | -0/+4927 |
are in. |