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path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs (follow)
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* * Fix for a potential race condition in ScenePresence.AbsolutePositionJohn Hurliman2009-10-301-2/+0
* * Moving parcel media and avatar update packets from the unthrottled category...John Hurliman2009-10-301-4/+7
* * Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dllJohn Hurliman2009-10-301-6/+6
* Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman2009-10-281-101/+0
* Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to testJohn Hurliman2009-10-281-1/+1
* Modified visibilities of properties and methods. This is so that SL client ba...Mikko Pallari2009-10-281-7/+7
* * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...John Hurliman2009-10-271-3/+5
* * Double the priority on avatar bake texture requests to get avatars rezzing ...John Hurliman2009-10-261-4/+14
* ParcelObjectOwnersReplyPacket has null DataBlock when a client requests a lis...Dan Lake2009-10-261-0/+4
* Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been re...John Hurliman2009-10-231-13/+4
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-71/+70
* Add copyright header. Formatting cleanup.Jeff Ames2009-10-221-1/+1
* * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...John Hurliman2009-10-211-3/+3
* * Change the OnQueueEmpty signature to send the flags of the queues that are ...John Hurliman2009-10-211-24/+26
* * FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman2009-10-211-32/+10
* * Changed the timing calculations for sending resends/acks/pings from per-cli...John Hurliman2009-10-211-3/+3
* * Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman2009-10-211-9/+2
* Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...John Hurliman2009-10-211-0/+6
* Fixing position/rotation/collisionplane in ObjectUpdate packets for avatarsJohn Hurliman2009-10-201-6/+8
* * Optimized sending of terrain dataJohn Hurliman2009-10-191-146/+166
* * Removed OpenSim.Data.NHibernateJohn Hurliman2009-10-191-3/+3
* * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman2009-10-191-45/+43
* * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman2009-10-181-646/+369
* * Process the avatar terse update priority queue as soon as an update for our...John Hurliman2009-10-181-40/+39
* * Big performance increase in loading prims from the region database with MySQLJohn Hurliman2009-10-181-10/+14
* * Committing Nini.dll with the patch from #3773 appliedJohn Hurliman2009-10-171-1/+1
* Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman2009-10-171-17/+90
* Changing avatar movement updates to the Task throttle category until we get f...John Hurliman2009-10-161-5/+6
* * Simplified the prioritization packet creation code to reduce CPU usage and ...John Hurliman2009-10-161-84/+17
* * Change appearance packets from State to Task. This will hopefully fix the c...John Hurliman2009-10-161-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-161-7/+27
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| * Thank you, Fly man, for plumbing the AvatarInterestsUpdate packetMelanie2009-10-161-5/+22
| * * Request from lkalif to have the Sim send a coarselocationupdate for each av...Teravus Ovares (Dan Olivares)2009-10-151-2/+5
* | Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman2009-10-151-209/+135
* | Replaced the update lists with a priority queue implementation in LLClientViewjjgreens2009-10-151-45/+179
* | * Removed some of the redundant broadcast functions in Scene and SceneGraph s...John Hurliman2009-10-151-1/+228
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* Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...John Hurliman2009-10-141-11/+39
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| * Merge branch 'master' into htb-throttleMelanie2009-10-141-11/+39
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| | * Better handling of missing assets.Diva Canto2009-10-131-9/+16
| | * Better handling of missing assets.Diva Canto2009-10-121-9/+23
| | * * Fixes http://opensimulator.org/mantis/view.php?id=4225Diva Canto2009-10-121-7/+14
* | | * Minimized the number of times textures are pulled off the priority queueJohn Hurliman2009-10-141-3/+4
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* | * Split Task category into Task and StateJohn Hurliman2009-10-131-6/+7
* | * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...John Hurliman2009-10-131-7/+4
* | * Consolidated adding / removing ClientManager IClientAPIs to two places in S...John Hurliman2009-10-131-59/+2
* | * Fixed a bug where clients were being added to ClientManager twiceJohn Hurliman2009-10-131-21/+15
* | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...John Hurliman2009-10-131-54/+23
* | * Unregister event handlers in LLUDPServer when a client logs out and disconn...John Hurliman2009-10-131-234/+208
* | Simplified LLUDPClientCollection from three collections down to one. This wil...John Hurliman2009-10-081-1/+2
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* replace LLClientView with proper versionMelanie2009-10-071-1898/+1332