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My fork of OpenSim for IG and MG, called SledjChisl.
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LLClientView.cs
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2009-10-21
* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
1
-24
/
+26
2009-10-21
* FireQueueEmpty now checks if a measurable amount of time has passed, and if...
John Hurliman
1
-32
/
+10
2009-10-21
* Changed the timing calculations for sending resends/acks/pings from per-cli...
John Hurliman
1
-3
/
+3
2009-10-21
* Replaced the UnackedPacketCollection with a lockless implementation. The ti...
John Hurliman
1
-9
/
+2
2009-10-21
Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...
John Hurliman
1
-0
/
+6
2009-10-20
Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars
John Hurliman
1
-6
/
+8
2009-10-19
* Optimized sending of terrain data
John Hurliman
1
-146
/
+166
2009-10-19
* Removed OpenSim.Data.NHibernate
John Hurliman
1
-3
/
+3
2009-10-19
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
1
-45
/
+43
2009-10-18
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
1
-646
/
+369
2009-10-18
* Process the avatar terse update priority queue as soon as an update for our...
John Hurliman
1
-40
/
+39
2009-10-18
* Big performance increase in loading prims from the region database with MySQL
John Hurliman
1
-10
/
+14
2009-10-17
* Committing Nini.dll with the patch from #3773 applied
John Hurliman
1
-1
/
+1
2009-10-17
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
1
-17
/
+90
2009-10-16
Changing avatar movement updates to the Task throttle category until we get f...
John Hurliman
1
-5
/
+6
2009-10-16
* Simplified the prioritization packet creation code to reduce CPU usage and ...
John Hurliman
1
-84
/
+17
2009-10-16
* Change appearance packets from State to Task. This will hopefully fix the c...
John Hurliman
1
-1
/
+1
2009-10-16
Thank you, Fly man, for plumbing the AvatarInterestsUpdate packet
Melanie
1
-5
/
+22
2009-10-15
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
1
-209
/
+135
2009-10-15
Replaced the update lists with a priority queue implementation in LLClientView
jjgreens
1
-45
/
+179
2009-10-15
* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
1
-1
/
+228
2009-10-15
* Request from lkalif to have the Sim send a coarselocationupdate for each av...
Teravus Ovares (Dan Olivares)
1
-2
/
+5
2009-10-14
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
1
-3
/
+4
2009-10-13
* Split Task category into Task and State
John Hurliman
1
-6
/
+7
2009-10-13
* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...
John Hurliman
1
-7
/
+4
2009-10-13
* Consolidated adding / removing ClientManager IClientAPIs to two places in S...
John Hurliman
1
-59
/
+2
2009-10-13
* Fixed a bug where clients were being added to ClientManager twice
John Hurliman
1
-21
/
+15
2009-10-13
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
1
-54
/
+23
2009-10-13
* Unregister event handlers in LLUDPServer when a client logs out and disconn...
John Hurliman
1
-234
/
+208
2009-10-13
Better handling of missing assets.
Diva Canto
1
-9
/
+16
2009-10-12
Better handling of missing assets.
Diva Canto
1
-9
/
+23
2009-10-12
* Fixes http://opensimulator.org/mantis/view.php?id=4225
Diva Canto
1
-7
/
+14
2009-10-08
Simplified LLUDPClientCollection from three collections down to one. This wil...
John Hurliman
1
-1
/
+2
2009-10-07
replace LLClientView with proper version
Melanie
1
-1898
/
+1332
2009-10-07
Replace LLClientView on the branch with master. UNCOMPILABLE!
Melanie
1
-1332
/
+1898
2009-10-07
Revert "Rewrote parts of the code that were double-locking different objects....
Melanie
1
-69
/
+47
2009-10-07
Revert "Merging in diva's locking fixes"
Melanie
1
-69
/
+47
2009-10-06
Rewrote parts of the code that were double-locking different objects. This is...
Diva Canto
1
-47
/
+69
2009-10-06
* Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exc...
John Hurliman
1
-2
/
+1
2009-10-06
* Continued work on the new LLUDP implementation. Appears to be functioning, ...
John Hurliman
1
-167
/
+117
2009-10-05
Beginning work on the new LLUDP implementation
John Hurliman
1
-1752
/
+1237
2009-10-02
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...
John Hurliman
1
-2
/
+2
2009-10-02
* Changed the flush logic to drop packets in non-transactional streams, and t...
John Hurliman
1
-10
/
+4
2009-10-02
Restore the missing image handling to the image manager. The missing
Melanie
1
-2
/
+1
2009-10-02
Change texture sending to be driven by the queue empty event from the
Melanie
1
-54
/
+17
2009-10-01
Fixing LLClientView memory leak
James J Greensky
1
-4
/
+19
2009-09-30
* Change the signature of the agent set appearance callback to prevent unnece...
John Hurliman
1
-6
/
+8
2009-09-30
Add RebakeAvatarTexturesPacket to the client view
Melanie
1
-0
/
+10
2009-10-01
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2009-09-23
* Makes SimulatorEnable messages 'reliable' and subject to redelivery.
Adam Frisby
1
-0
/
+3
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