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path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs (unfollow)
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2009-01-23add event queue code for sending group IM for future group supportDahlia Trimble1-2/+28
2009-01-23* Fixing a group titleTeravus Ovares1-1/+1
2009-01-22* discovered! darn! Removing I <3 OpenSimulator from firstnameTeravus Ovares1-2/+2
2009-01-22* Added some more commentsTeravus Ovares1-1/+1
* Fixed up an outgoing packet * I <3 OpenSimulator
2009-01-21* refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey1-2/+6
* No functional changes in this revision
2009-01-21minor: find in existing senderUUID field for chat messages originating from ↵Justin Clarke Casey1-0/+1
a client
2009-01-19* Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares1-6/+20
* Updates LibOMV to r2362
2009-01-16* Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey1-4/+0
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-15* Add new unit test for simple teleport in a standalone.Justin Clarke Casey1-0/+1
* Does not yet check results.
2009-01-12* Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey1-9/+12
matches the existing Stop() and Restart() methods)
2009-01-12* Extend PacketHandlerTest to fire in a packet.Justin Clarke Casey1-6/+11
* Can't test result yet since the Client thread handles it with unpredictable timing
2009-01-12* refactor: move packet handler interface into a separate classJustin Clarke Casey1-2/+2
2009-01-09Finish dwell sending, adding the forgotten method body.Melanie Thielker1-5/+60
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
2009-01-08* refactor: move code for sending a message to all users in a region to the ↵Justin Clarke Casey1-2/+0
DialogModule
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey1-6/+4
2009-01-04* Another minor GenericMessage fix - If we assume the method names are ↵Adam Frisby1-0/+2
case-insensitive, we should process them as such.
2009-01-04* Added some information to HandleGenericMessage to indicate that it's not ↵Adam Frisby1-7/+3
the packet that isnt being processed, but instead the method-type.
2009-01-04* Minor tweak to crash logger to copy ini with log if save-to-dir is on.Adam Frisby1-0/+13
* Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters.
2009-01-03Plumb the remaining dwell packetsMelanie Thielker1-4/+18
2009-01-03Plumb in dwell in a couple of placesMelanie Thielker1-1/+1
2008-12-30Update svn properties, minor formatting cleanup.Jeff Ames1-2/+2
2008-12-25Plumb the profile reply packets for picks, classifieds and notesMelanie Thielker1-0/+64
2008-12-25Plumb yet another groups packetMelanie Thielker1-0/+13
2008-12-23Plumb in EventNotification* and EventGodDeleteMelanie Thielker1-0/+44
2008-12-23Plumb in the 4 missing classified events and the 3 packet methodsMelanie Thielker1-0/+118
2008-12-23* refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey1-5/+4
code in the SoundModule
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares1-1/+15
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-18* Added "show queues" command that shows throttling queues for all clients.lbsa711-1/+7
*** This only works for LLCLientView at the moment ***
2008-12-17* revert r7724 so that PresenceChildStatus() starts throwing NRE's again Justin Clarke Casey1-0/+1
* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey1-1/+1
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
2008-12-15* minor: method documentation and miscellaneous tidyJustin Clarke Casey1-8/+13
2008-12-14Plumb the TP-Sending packetsMelanie Thielker1-0/+28
2008-12-14Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke1-0/+1
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
2008-12-09* minor: remove some old logging messagesJustin Clarke Casey1-3/+2
2008-12-06Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz1-2/+2
2008-12-04* minor: Take out some of the test log output I accidentally left in a ↵Justin Clarke Casey1-1/+1
couple of commits ago
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey1-0/+148
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-11-30Update svn properties. Add copyright header. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-29Should have tried with something other than attachments. Make normal primMelanie Thielker1-1/+1
render again :)
2008-11-29A try to better attachment crossing.Melanie Thielker1-0/+2
2008-11-28* simplify AddNewClient since making this root without using MakeRootAgent() ↵Justin Clarke Casey1-1/+1
no longer sets everything up properly
2008-11-28* refactor: Replace derez destiation magic numbers with an enumerationJustin Clarke Casey1-1/+3
2008-11-27Cause attachment nibbles to be swapped in terse object updates, too.Melanie Thielker1-1/+1
This error may have been the root cause of the head attachment bug.
2008-11-27* minor: remove mono compiler warningsJustin Clarke Casey1-1/+1
2008-11-27Thank you kindly, Nlin for a patch that:Charles Krinke1-15/+39
Adds a new method to IClientAPI to allow adding message handlers for GenericMessages (of which "autopilot" is one). Part 2 adds a specific autopilot handler in ScenePresence.cs. 2) Removing unused variables and functions. 3) Simplifying the navigation logic in ScenePresence.cs. The original patch was somewhat complex because it included orientation logic for a future enhancement of orienting the avatar to point towards the direction being walked. Currently this isn't working, though, so I removed the orientation code, which leaves just the smaller and hopefully simpler-to-understand movement code.
2008-11-26* Get rid of the phenomena where the avatar sometimes reverts to the stand ↵Justin Clarke Casey1-0/+4
animation when flying across borders * Applies to both standalone and grid mode * The slight retardation on border cross remains - this is a separate issue
2008-11-22Removing some direct console output for outputting ImprovedInstantMessage ↵Homer Horwitz1-1/+0
packets.
2008-11-22First stage group permissions plumbingMelanie Thielker1-0/+30
2008-11-21Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker1-20/+20
the internals of the permissions module adapter sane
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey1-1/+1
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date