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path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs (unfollow)
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2009-12-13* Add some glue that allows LocalPacketHandlers to decide if they want the pa...Teravus Ovares (Dan Olivares)1-47/+89
2009-12-06Cause better packing of ObjectPropertiesMelanie1-27/+79
2009-12-03* Move code from that last commit to LLClientView since it's a linden client ...Teravus Ovares (Dan Olivares)1-0/+18
2009-11-27Implement god mode user freezing and unfreezingJustin Clark-Casey (justincc)1-1/+1
2009-11-24minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+3
2009-11-23* This concludes the packet migrations from the big nasty switch into packet ...Teravus Ovares (Dan Olivares)1-20/+1537
2009-11-23* Moved 60 more packet handlers to Packet Handler Delegates.Teravus Ovares (Dan Olivares)1-21/+2055
2009-11-23* Moved 40 more Packet handlers to the PacketDelegate and out of the 5000 lin...Teravus Ovares (Dan Olivares)1-6/+1104
2009-11-23Formatting cleanup.Jeff Ames1-19/+17
2009-11-22* Switched over 15 more packet types from the 5000 line switch to the Packet ...Teravus Ovares (Dan Olivares)1-6/+293
2009-11-22* Moved 13 more packet type handlers to PacketHandler Delegates.. and out o...Teravus Ovares (Dan Olivares)1-6/+373
2009-11-21* Comment out some example code for later.Teravus Ovares (Dan Olivares)1-2/+2
2009-11-21* Move a few of the ProcessInPacket switch case blocks into packet handler de...Teravus Ovares (Dan Olivares)1-6/+103
2009-11-21* This fixes landing on Prim and removes the hack from yesterday. Landing ...Teravus Ovares (Dan Olivares)1-3/+3
2009-11-09* Removing the redundant SendPrimitiveTerseData.State field, it duplicates At...John Hurliman1-3/+3
2009-11-08remove the debug stuffMelanie1-1/+0
2009-11-08test commit with debug output per folder fetch. NOT FOR PRODUCTION, SPEWYMelanie1-0/+1
2009-11-05* Clamp the CoarseLocationUpdate packet at a maximum of 60 positions per pack...John Hurliman1-7/+11
2009-11-05Applying #4332, optional packet statistics loggingJohn Hurliman1-0/+4
2009-11-05Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie1-1/+21
2009-11-04Separate folder and item limit for UDP inventory packets. Folder limit isMelanie1-4/+5
2009-11-04Add an overload to OutPacket as per jhurliman. Switch hacky workaroundMelanie1-5/+15
2009-11-04Bounce the pacjet items limit back up to 6Melanie1-1/+1
2009-11-04Prevent autosplitting of inventory descendents packets. Also reduces theMelanie1-1/+4
2009-11-04Correctly set the totall number of descendents in inventory retrievalMelanie1-3/+4
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie1-152/+94
2009-10-30Fixed a regression in SendAvatarGroupsReply()John Hurliman1-2/+2
2009-10-30Convert the AvatarGroupsReply message to the event queue.Melanie1-26/+39
2009-10-30Add a using for OSD to the client viewMelanie1-0/+1
2009-10-30* Disables automatic packet splitting on AvatarGroupsReply packets. This pack...John Hurliman1-12/+14
2009-10-30* Fix for a potential race condition in ScenePresence.AbsolutePositionJohn Hurliman1-2/+0
2009-10-30* Moving parcel media and avatar update packets from the unthrottled category...John Hurliman1-4/+7
2009-10-30* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dllJohn Hurliman1-6/+6
2009-10-28Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman1-101/+0
2009-10-28Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to testJohn Hurliman1-1/+1
2009-10-28Modified visibilities of properties and methods. This is so that SL client ba...Mikko Pallari1-7/+7
2009-10-27* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...John Hurliman1-3/+5
2009-10-26* Double the priority on avatar bake texture requests to get avatars rezzing ...John Hurliman1-4/+14
2009-10-26ParcelObjectOwnersReplyPacket has null DataBlock when a client requests a lis...Dan Lake1-0/+4
2009-10-23Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been re...John Hurliman1-13/+4
2009-10-23Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman1-71/+70
2009-10-22Add copyright header. Formatting cleanup.Jeff Ames1-1/+1
2009-10-21* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...John Hurliman1-3/+3
2009-10-21* Change the OnQueueEmpty signature to send the flags of the queues that are ...John Hurliman1-24/+26
2009-10-21* FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman1-32/+10
2009-10-21* Changed the timing calculations for sending resends/acks/pings from per-cli...John Hurliman1-3/+3
2009-10-21* Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman1-9/+2
2009-10-21Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...John Hurliman1-0/+6
2009-10-20Fixing position/rotation/collisionplane in ObjectUpdate packets for avatarsJohn Hurliman1-6/+8
2009-10-19* Optimized sending of terrain dataJohn Hurliman1-146/+166