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* Merge branch 'master' into bigmergeMelanie2011-11-031-3/+4
|\ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | UpdateFlag is now referenced/used only within SOP and SOG. Outsiders are using ScheduleFullUpdate, ScheduleTerseUpdate or ClearUpdateSchedule on SOP consistently now. Also started working toward eliminating those calls to ScheduleFullUpdate, ScheduleTerseUpdate or ClearUpdateSchedule from outside SOP in favor of just setting properties on SOP and let SOP decide if an update should be scheduled. This consolidates the update policy within SOP and the client rather than everywhere that makes changes to SOP. Some places forget to call update while others call it multiple times, "just to be sure". UpdateFlag and Schedule*Update will both be made private shortly. UpdateFlag is intended to be transient and internal to SOP so it has been removed from XML serializer for SOPs.
* | Merge branch 'master' into bigmergeMelanie2011-11-021-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Removed redundant SceneContents property from Scene. It's the same as ↵Dan Lake2011-11-011-1/+1
| | | | | | | | SceneGraph property.
* | Merge branch 'master' into bigmergeMelanie2011-10-301-2/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)2011-10-291-2/+2
| | | | | | | | | | setting position at the same time as taint appears to undermine the whole purpose of taint testing doesn't reveal any obvious regressions in doing this
* | Merge branch 'master' into bigmergeMelanie2011-10-271-1/+3
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly ↵Justin Clark-Casey (justincc)2011-10-271-1/+3
| | | | | | | | | | | | passed a null node reference. Addresses worst aspect of http://opensimulator.org/mantis/view.php?id=5752
* | Merge branch 'master' into bigmergeMelanie2011-10-261-0/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs
| * Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵Justin Clark-Casey (justincc)2011-10-251-0/+1
| | | | | | | | | | | | | | | | | | of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
* | Merge commit '9ec672c70b28b8c1d6d81bab7744fcf7bf9b83c7' into bigmergeMelanie2011-10-252-4/+22
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| * Fix bugs in EventQueueGetModule.ClientClosed() and ↵Justin Clark-Casey (justincc)2011-10-242-4/+22
| | | | | | | | | | | | BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler Actually doing the tear down appear to have no ill effects with region crossing and teleport.
* | Merge commit '79d5bc9beb445ca07cff9ecbd91d89b2a57e14da' into bigmergeMelanie2011-10-251-8/+14
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| * separate out future common setup code from EventQueueTests.AddForClient()Justin Clark-Casey (justincc)2011-10-241-8/+14
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* | Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmergeMelanie2011-10-252-1/+72
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| * Add new EventQueueTests with basic test to check that adding a client ↵Justin Clark-Casey (justincc)2011-10-242-1/+72
| | | | | | | | registers an http poll
* | Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmergeMelanie2011-10-251-15/+10
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| * refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter ↵Justin Clark-Casey (justincc)2011-10-171-15/+10
| | | | | | | | without a getter
* | Merge commit '96ff2c63ed47e29a92cc79b6e8753d21e54da061' into bigmergeMelanie2011-10-251-3/+17
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
| * Add avatar names to debug packet outputJustin Clark-Casey (justincc)2011-10-171-2/+2
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* | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-251-1/+1
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵Justin Clark-Casey (justincc)2011-10-141-1/+1
| | | | | | | | sends entity updates (including presence ones), not just prims.
* | Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmergeMelanie2011-10-251-0/+6
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| * More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-131-0/+6
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* | Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmergeMelanie2011-10-251-1/+1
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| * Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2011-10-121-1/+1
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* | Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmergeMelanie2011-10-255-343/+282
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| * Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)2011-10-125-343/+282
| | | | | | | | Code drift means that most of this stuff doesn't compile but the structure is still useful.
* | Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmergeMelanie2011-10-253-3/+12
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| * minor: insert some commented out log lines which are a blunt but useful ↵Justin Clark-Casey (justincc)2011-10-123-3/+12
| | | | | | | | instrument to see packet expiry and received acks
* | Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmergeMelanie2011-10-253-17/+39
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| * Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)2011-10-123-17/+39
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-031-3/+4
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* | | HACK: Remove advanced property resending until it is fixed properly in core.Melanie2011-10-121-10/+14
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* | | Merge commit '37ae6451f9ddb2e07402a5e79a9ab58668781104' into bigmergeMelanie2011-10-111-15/+7
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | Remove vestigal RegionStatus.SlaveScene.Justin Clark-Casey (justincc)2011-10-031-15/+7
| | | | | | | | | | | | This appears to be code clutter since the code that uses this has long gone.
* | | Merge commit 'e77c919290e166f19e77f3ef040418dd39f2f5bd' into bigmergeMelanie2011-10-111-3/+4
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
| * | Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake2011-10-031-3/+4
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* | Merge commit '839c1cdcc4e9ce410636becb5b81190463dec5bf' into bigmergeMelanie2011-10-111-14/+17
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| * Improve locking when access queue in EventQueueGetModuleJustin Clark-Casey (justincc)2011-09-241-14/+17
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* | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmergeMelanie2011-10-111-3/+3
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| * Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-3/+3
| | | | | | | | This is moved into ScenePresence for now as a general facility
* | Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmergeMelanie2011-10-111-2/+2
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
| * refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to ↵Justin Clark-Casey (justincc)2011-09-151-2/+2
| | | | | | | | | | | | reflect what it actually does This also makes it consistent with some other methods that send data to the client.
* | First set of merge fixesTom2011-09-071-1/+1
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* | Resolve merge commits, stage 1Tom2011-09-0411-138/+242
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| * Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)2011-09-011-2/+0
| | | | | | | | It's never possible for SOG to have no RootPart, except in the first few picosends of the big bang when it's pulled from region persistence or deserialized
| * Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)2011-09-011-5/+2
| | | | | | | | | | The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database. At all other times it's not possible for a SOP not to have a SOG parent.
| * Fix a bug where the non-root parts of rezzed objects that had previously ↵Justin Clark-Casey (justincc)2011-08-311-1/+12
| | | | | | | | | | | | | | | | | | been attachments were sending their old attachment values to the client. The root part state is the canonical value, so always send that instead. Sending conflicting attachments states for non-root parts of a rezzed object is enough to crash the client. Fixes http://opensimulator.org/mantis/view.php?id=5664. Many thanks to mewtwo0641 for some fantastic qa work on this one.
| * Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-1/+0
| | | | | | | | | | Assets have to be marked non-local as well as non-temporary to persist. This is now done. Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660