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2012-01-04Minor formatting changes and commented out log lines for future debugging of ...Justin Clark-Casey (justincc)3-22/+76
2012-01-04Remove the pointless LLClientView.m_imageManager null check.Justin Clark-Casey (justincc)1-16/+4
2012-01-02Reduce accessibility of some J2KImage/LLImageManager properties and methods t...Justin Clark-Casey (justincc)2-12/+12
2012-01-02Adding commented out log messages and some minor formatting for future bug hu...Justin Clark-Casey (justincc)1-1/+8
2011-12-24HG: more / love for XmasDiva Canto1-2/+5
2011-12-19Stop unnecessarily sending the TextureEntry in client avatar updates.Justin Clark-Casey (justincc)1-1/+7
2011-12-19Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)1-4/+13
2011-12-16Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)1-0/+1
2011-12-13In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...Justin Clark-Casey (justincc)1-2/+4
2011-12-10Implement handler for TeleportCancel inbound packetMelanie1-0/+12
2011-12-09Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)1-12/+4
2011-12-08Don't reply with an ack packet if the client is not authorized.Justin Clark-Casey (justincc)2-45/+31
2011-12-08Extend TestAddClient() to check that the first packet received is an ack packetJustin Clark-Casey (justincc)3-93/+116
2011-12-08Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suiteJustin Clark-Casey (justincc)1-1/+1
2011-12-08Reactivate BasicCircuitTests.TestAddClient()Justin Clark-Casey (justincc)3-109/+138
2011-12-08Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)1-4/+4
2011-12-08On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)3-21/+46
2011-12-07Stop also adding an ordinary http handler when we set up a poll http handler.Justin Clark-Casey (justincc)1-6/+0
2011-12-06Stop accidentally setting up the UploadTexture caps handler with the same url...Justin Clark-Casey (justincc)1-1/+1
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)1-3/+3
2011-12-01refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2-122/+113
2011-11-29On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)1-1/+2
2011-11-29Improve some of the debug help messagesJustin Clark-Casey (justincc)1-0/+1
2011-11-29Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)1-1/+1
2011-11-26Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)1-1/+0
2011-11-26Use the same web fetch handler for every request from every avatar, since it ...Justin Clark-Casey (justincc)1-3/+11
2011-11-25Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...Justin Clark-Casey (justincc)1-1/+2
2011-11-25Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)1-4/+1
2011-11-25Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)1-17/+38
2011-11-25Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)1-0/+2
2011-11-24When setting packet level logging via "debug packet", apply to all clients, n...Justin Clark-Casey (justincc)1-7/+11
2011-11-24comment out a noisy log line I accidentally left in from the last commitJustin Clark-Casey (justincc)1-1/+1
2011-11-24Stop passing a request handler to the initial caps.RegisterHandler in EventQu...Justin Clark-Casey (justincc)1-157/+162
2011-11-24Add a "debug eq" console command for debugging.Justin Clark-Casey (justincc)1-6/+79
2011-11-14If a friends identifier which is too short is given to HGFriendsModule.GetOnl...Justin Clark-Casey (justincc)1-0/+2
2011-11-11Restore sending of OutPacket() for object kills removed in commit c7dd7b1.Justin Clark-Casey (justincc)1-26/+20
2011-11-06Convert SendKillObject to take a list of uint rather than sending oneMelanie1-21/+32
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-3/+4
2011-11-01Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake1-1/+1
2011-10-29Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)1-2/+2
2011-10-27Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly pa...Justin Clark-Casey (justincc)1-1/+3
2011-10-25Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)1-0/+1
2011-10-24Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...Justin Clark-Casey (justincc)2-4/+22
2011-10-24separate out future common setup code from EventQueueTests.AddForClient()Justin Clark-Casey (justincc)1-8/+14
2011-10-24Add new EventQueueTests with basic test to check that adding a client registe...Justin Clark-Casey (justincc)2-1/+72
2011-10-17refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)1-15/+10
2011-10-17Add avatar names to debug packet outputJustin Clark-Casey (justincc)1-2/+2
2011-10-14refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)1-1/+1
2011-10-13More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)1-0/+6
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)1-1/+1