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2014-07-20Fix coalesced objects not showing up as "piles" of prims (AVN only bug)Melanie Thielker1-4/+4
2014-04-20Implement Oren's fix to prevent a privilege escalation with groupsMelanie Thielker1-3/+6
2014-01-20Adds a configuration option to cannibalize bandwidth from theMic Bowman2-0/+20
2014-01-10Dynamically adjust to the number of visual params sent.Melanie1-1/+1
2014-01-08If an agent is sitting, then do send the rotation in the agent update instead...Justin Clark-Casey (justincc)1-8/+17
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2-19/+45
2014-01-04Dynamically adjust to the number of visual params sent.Melanie1-1/+1
2013-12-18Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...Justin Clark-Casey (justincc)1-3/+3
2013-12-11Committing the Avination Scene Presence and related texture codeMelanie1-9/+8
2013-12-06minor: Use enums for setting inv/asset types on data upload rather than magic...Justin Clark-Casey (justincc)1-7/+7
2013-12-06Properly set InventoryType.Snapshot when a snapshot is uploadedJustin Clark-Casey (justincc)1-0/+4
2013-12-05Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)1-1/+24
2013-11-29Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)1-5/+2
2013-11-27Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)1-0/+10
2013-11-23Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)1-7/+1
2013-11-23Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...Justin Clark-Casey (justincc)1-2/+5
2013-11-23Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)1-5/+2
2013-11-23Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)1-1/+7
2013-11-06Added sending (for now hard-coded) sim isze in SendMapBlockSplit()Latif Khalifa1-0/+6
2013-11-06Add IncomingPacketsResentCount clientstack statisticsJustin Clark-Casey (justincc)1-0/+23
2013-10-31Start counting resent packets in the places that I missed when the stat was f...Justin Clark-Casey (justincc)2-0/+8
2013-10-31minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBa...Justin Clark-Casey (justincc)2-7/+3
2013-10-31Add OutgoingPacketsResentCount clientstack stat.Justin Clark-Casey (justincc)2-1/+32
2013-10-24minor: Add commented out code for apparent passing of texture IDs in ObjectPr...Justin Clark-Casey (justincc)1-0/+26
2013-10-24Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears...Justin Clark-Casey (justincc)1-38/+38
2013-10-24Only set the data present event if we actually queued an outoing packet (not ...Justin Clark-Casey (justincc)1-4/+17
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2-2/+2
2013-09-27refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)3-3/+4
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)3-6/+6
2013-09-25Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)1-11/+26
2013-09-25Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)1-2/+2
2013-09-25Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)1-7/+32
2013-09-22Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood3-0/+6
2013-09-18Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.Hand...Justin Clark-Casey (justincc)1-1/+1
2013-09-18Change logging to provide more information on LLUDPServer.HandleCompleteMovem...Justin Clark-Casey (justincc)1-10/+39
2013-09-11Change handling of the FetchInventoryDescendents2 capability configuration to...Mic Bowman1-23/+36
2013-09-08Mono 2.0 fix - call ToArray() explicitlyMelanie1-0/+12
2013-09-07Add support for simple external CAPS texture servicesroot1-19/+31
2013-09-02Fix bug where users teleporting to non-neighbour regions could continue to he...Justin Clark-Casey (justincc)1-2/+2
2013-08-23minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)1-4/+0
2013-08-21Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)1-0/+20
2013-08-16Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)1-16/+9
2013-08-14minor: Comment out AvatarPicketSearch caps log message for now, which is occu...Justin Clark-Casey (justincc)1-1/+1
2013-08-14Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)1-4/+29
2013-08-14Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)1-21/+44
2013-08-12minor: Extend warning message when adding trying to add an event for a client...Justin Clark-Casey (justincc)1-3/+8
2013-08-08Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)4-5/+11
2013-08-07* This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus1-3/+30
2013-08-05For LLImageManagerTests, make tests execute under synchronous fire and forget...Justin Clark-Casey (justincc)1-8/+12
2013-08-03Fix the failing TestSendImage. J2K decoding is async.Diva Canto1-1/+9