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path: root/OpenSim/Region/ClientStack/Linden (unfollow)
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2013-09-02Fix bug where users teleporting to non-neighbour regions could continue to he...Justin Clark-Casey (justincc)1-2/+2
2013-08-23minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)1-4/+0
2013-08-21Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)1-0/+20
2013-08-16Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)1-16/+9
2013-08-14minor: Comment out AvatarPicketSearch caps log message for now, which is occu...Justin Clark-Casey (justincc)1-1/+1
2013-08-14Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)1-4/+29
2013-08-14Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)1-21/+44
2013-08-12minor: Extend warning message when adding trying to add an event for a client...Justin Clark-Casey (justincc)1-3/+8
2013-08-08Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)4-5/+11
2013-08-07* This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus1-3/+30
2013-08-05For LLImageManagerTests, make tests execute under synchronous fire and forget...Justin Clark-Casey (justincc)1-8/+12
2013-08-03Fix the failing TestSendImage. J2K decoding is async.Diva Canto1-1/+9
2013-08-01minor: Add name to debug lludp packet level feedback on consoleJustin Clark-Casey (justincc)1-1/+1
2013-08-01Try a different approach to slow terrain update by always cycling the loop im...Justin Clark-Casey (justincc)1-1/+2
2013-08-01Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c...Justin Clark-Casey (justincc)1-5/+5
2013-08-01Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4...Diva Canto1-5/+5
2013-07-31Experimental comment to eneralize the handling of Linden caps when theMic Bowman1-1/+5
2013-07-30Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule...Diva Canto1-12/+3
2013-07-30After talking to lkalif on the IRC: SimulatorFeatures response: renamed the O...Diva Canto1-6/+7
2013-07-29minor: Add timeout secs to connection timeout message. Change message to ref...Justin Clark-Casey (justincc)1-8/+9
2013-07-29Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I...Justin Clark-Casey (justincc)1-1/+1
2013-07-29Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and a...Justin Clark-Casey (justincc)1-5/+21
2013-07-27Several major improvements to group (V2) chat. Specifically: handle join/drop...Diva Canto1-2/+2
2013-07-26Slight improvement: no need to delay the removal of the queues in EQ, because...Diva Canto1-8/+0
2013-07-25This should fix all issues with teleports. One should be able to TP as fast a...Diva Canto1-44/+14
2013-07-24Deleted all [ZZZ] debug messages.Diva Canto1-5/+0
2013-07-24One more thing to test in order to let CompleteMovement go up the stack.Diva Canto1-2/+3
2013-07-24Minor adjustment on timings of waits.Diva Canto1-4/+19
2013-07-24Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...Diva Canto1-1/+1
2013-07-24New Teleport protocol (V2), still compatible with V1 and older. (version of t...Diva Canto1-0/+68
2013-07-23Add proper method doc and comments to m_dataPresentEvent (from d9d9959)Justin Clark-Casey (justincc)1-2/+13
2013-07-23Add clientstack.InboxPacketsCount stat. This records the number of packets w...Justin Clark-Casey (justincc)1-0/+13
2013-07-23Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...Justin Clark-Casey (justincc)2-3/+22
2013-07-23Record raw number of UDP receives as clientstack.IncomingUDPReceivesCountJustin Clark-Casey (justincc)2-1/+20
2013-07-23Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...Justin Clark-Casey (justincc)2-2/+56
2013-07-22Added check for user movement specification before discarding an incomingRobert Adams2-42/+42
2013-07-21Minor cosmetic changes.Diva Canto1-27/+23
2013-07-21The quaternion delta was a bit to high, now that the head rotation is out of ...Diva Canto1-1/+1
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto1-23/+4
2013-07-21A couple of small optimizations over the previous commitDiva Canto1-8/+10
2013-07-21Manage AgentUpdates more sanely:Diva Canto1-106/+108
2013-07-21Fixed the stats in show client stats. Also left some comments with observatio...Diva Canto2-5/+15
2013-07-21furhter shorten CheckAgentUpdateSignificance(). No real perf impact.Justin Clark-Casey (justincc)1-7/+5
2013-07-21Remove some pointless code in CheckAgentUpdateSignificance()Justin Clark-Casey (justincc)1-30/+20
2013-07-21Make the check as to whether any particular inbound AgentUpdate packet is sig...Justin Clark-Casey (justincc)2-58/+129
2013-07-21Add measure of number of inbound AgentUpdates that were seen as significant t...Justin Clark-Casey (justincc)1-0/+3
2013-07-21Hack in console command "debug lludp toggle agentupdate" to allow AgentUpdate...Justin Clark-Casey (justincc)1-0/+24
2013-07-21minor: provide user feedback in the log for now when udp in/out bound threads...Justin Clark-Casey (justincc)1-4/+8
2013-07-21Fix up a temporary debugging change from last commit which stopped "lludp sto...Justin Clark-Casey (justincc)1-2/+1
2013-07-21Do some simple queue empty checks in the main outgoing udp loop instead of al...Justin Clark-Casey (justincc)5-22/+92