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2015-11-11limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov1-1/+1
2015-11-10 increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov1-1/+1
patchs sending.
2015-11-10 check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov1-1/+3
throttles when it is enqueued for later send.
2015-11-10 make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵UbitUmarov1-1/+6
does not consume avaiable space, so reducing bandwidth
2015-11-10 change lldialog and llTextBox maximum message lenght to 512 bytes as ↵UbitUmarov1-3/+3
specification.
2015-11-06 send the estimation of time dilation at packet build time, not the one at ↵UbitUmarov1-10/+15
unknown past.
2015-11-01More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker1-4/+4
2015-10-26 add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov1-2/+18
(X,Y). For now one pair is good enough.
2015-10-18On to 0.8.3!Diva Canto1-1/+1
Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
2015-10-18On to 0.8.3!Diva Canto1-1/+1
2015-09-27 let SendAvatarGroupsReply fall back to UDP if no caps and make use of itUbitUmarov1-5/+9
2015-09-27 add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov1-0/+35
2015-09-27 AvatarGroupsReply message does not have ListInProfile fieldsUbitUmarov1-4/+4
2015-09-24 we still don't have extended wind and cloud neither do viewersUbitUmarov1-9/+4
2015-09-24 some cleanup on terrain encoderUbitUmarov1-4/+8
2015-09-24 slow down terrain sending so other users of LAND queue do have a chance to ↵UbitUmarov1-1/+1
send things
2015-09-23 change the encapsulation of compressed land patchs in llUDP packetsUbitUmarov1-16/+3
2015-09-22fix GetPacketsQueuedCount typos in last commitUbitUmarov1-1/+1
2015-09-22let minimum wqburst be a bit larger than MTUUbitUmarov2-4/+4
2015-09-22 removed a protocol breaking lludp debug option that no one should try, ↵UbitUmarov5-100/+35
changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
2015-09-21coment out lludp debug things that only fill up the help screenUbitUmarov1-0/+2
2015-09-07recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵UbitUmarov1-8/+39
(slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
2015-09-06fix the missing initialization of the folish ProcessUnackedSends optionUbitUmarov1-0/+2
2015-09-03Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto2-3/+49
2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov1-11/+9
scenepresence)
2015-09-02seems to compile ( tests comented out)UbitUmarov6-806/+96
2015-08-28send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov1-1/+2
2015-08-27 remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov1-16/+0
conforming to protocol, and no longer in agreement with how patchs are schedule to send
2015-08-26NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov1-26/+13
this costed me hours :P
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov2-1/+24
2015-08-19 put back entities remove from updates on SendKillObject.UbitUmarov1-1/+11
2015-08-14Only send the requested ObjectPropertiesFamily in the ↵Drake Arconis1-1/+1
RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-08-15Track selected objects per clientMelanie Thielker1-0/+6
2015-08-15Only send the requested ObjectPropertiesFamily in the ↵Drake Arconis1-1/+1
RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-08-11Fixed mistakes related to confusion between Environment.TickCount ↵Oren Hurvitz1-2/+2
(milliseconds) and TimeSpan.TicksPerXXX (10000 x milliseconds)
2015-08-08WARNING: massive refactor to follow libomv's latest changes regarding ↵Diva Canto1-4/+5
inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
2015-06-14Squooshed a warning that could result in a runtime null pointer exception. ↵Diva Canto1-1/+1
It says that code is for debugging, but it was buggy.
2015-06-12Maybe reduce incidence of ghost avatarsMelanie Thielker1-1/+10
2015-05-13resolve possible nullref when sending appearance packet. Thanks to zadark ↵dahlia1-0/+1
for pointing this out.
2015-04-29Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto1-1/+1
AssemblyVersion("0.8.2.*")
2015-04-28Revert "Revert "Fix the click to buy prim dialog not being displayed with ↵BlueWall1-1/+1
alpha viewers after recent changes to viewer code by LL."" This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched.
2015-04-27Revert "Fix the click to buy prim dialog not being displayed with alpha ↵BlueWall1-1/+1
viewers after recent changes to viewer code by LL." See: http://opensimulator.org/mantis/view.php?id=7426#c28089 Reverting this commit due to unwanted effects.
2015-04-25Fix the click to buy prim dialog not being displayed with alpha viewers ↵AliciaRaven1-1/+1
after recent changes to viewer code by LL. Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-28varregion: add varregion and TerrainData use in LLClientView.Robert Adams1-109/+164
Add sending multiple parcel patches and sending patches by avatar view distance.
2015-03-04Revert "removed replacement texture in UDP Texture code. The replacement ↵BlueWall2-2/+19
texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does." This reverts commit 4d749d8c6986498547f9a61406105e93445960b4. Re-open mantis 0007474 for further work before final commit.
2015-03-03removed replacement texture in UDP Texture code. The replacement texture ↵Freaky Tech2-19/+2
introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03increased IPv4 TTL of LLUDP SocketsFreaky Tech1-0/+11
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-01Handle kick user from estate management toolsBlueWall1-0/+14
2015-02-19Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() ↵Justin Clark-Casey (justincc)1-3/+4
tells us the exception type as well as the message and stacktrace details.
2015-01-21Add debug ability to ignore reliably sent packets that are not acknowledged.Justin Clark-Casey (justincc)3-20/+129
This is controlled via the console command "debug lludp client set process-unacked-sends true [<avatar-first-name> <avatar-last-name>]" For debug purposes to see if this process for very bad connections is causing general outbound udp processing delays. Relates to http://opensimulator.org/mantis/view.php?id=7393