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2013-09-27refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ↵Justin Clark-Casey (justincc)1-1/+2
the code that this is symmetric with CloseAgent()
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)1-3/+3
it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
2012-06-29Add IScene.Name for code clarity to replace the RegionInfo.RegionName used ↵Justin Clark-Casey (justincc)1-2/+1
in many, many log messages.
2012-03-20Move frame loop entirely within Scene.Update() for better future performance ↵Justin Clark-Casey (justincc)1-1/+1
analysis and stat accuracy. Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
2011-12-08On a new client circuit, send the initial reply ack to let the client know ↵Justin Clark-Casey (justincc)1-1/+4
it's live before sending other data. This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before. This may stop some avatars appearing grey on login. This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces
2011-10-12Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)1-3/+7
Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto1-0/+0
2009-09-27Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵Diva Canto1-1/+2
neighbours in the grid service modules.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-12* optimized usings.lbsa711-2/+0
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-01-02* Add Nini.Config and System.Xml references to MockScene for Windows compilersJustin Clarke Casey1-0/+2
2008-11-28* simplify AddNewClient since making this root without using MakeRootAgent() ↵Justin Clarke Casey1-1/+1
no longer sets everything up properly
2008-10-30test: Extend malformed packet test to actually check that a valid packet can ↵Justin Clarke Casey1-1/+20
get through after the malformed ones have been sent
2008-10-23* Add missing file from last commit. Yay for continuous integration!Justin Clarke Casey1-14/+15
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-03-25* Refactored out circular reference in Region.Environment <-> ↵lbsa711-1/+0
Framework.Data.Base We REALLY need to get the db layer sorted soon...
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-03-14Update svn properties.Jeff Ames1-52/+52
2008-03-13* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa711-51/+52
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin * But hey, it crashes in lots of interesting ways.
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵lbsa711-1/+1
scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
2007-12-27* Optimized usingslbsa711-1/+0
* shortened references * Removed redundant 'this' * Normalized EOF
2007-11-18cleaned up some mono compiler warningsJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-10/+4
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-08-27Deleted a few old files that are no longer used.MW1-1/+0
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
2007-08-15* Again, FileSystemObject reports filename.lbsa711-7/+8
* SimpleApp now featuring spinning box with spinning parts. * Damn. That's cool.
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW1-4/+4
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
2007-07-30mass update of files to have native line endingsSean Dague1-31/+31
2007-07-18* Added a FileSystemObject to SimpleApplbsa711-0/+31
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues