Commit message (Collapse) | Author | Files | Lines | ||
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2012-10-16 | minor: Make BasicCircuitTests.SetUp() call overriden base method instead of ↵ | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
ignoring it. | |||||
2012-10-12 | Add AgentUpdate to PacketPool. This is the most common inbound packet from ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
viewers. | |||||
2012-06-08 | If logging a client out due to ack timeout, do this asynchronously rather ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
than synchronously on the outgoing packet loop. This is the same async behaviour as normal logouts. This is necessary because the event queue will sleep the thread for 5 seconds on an ack timeout logout as the client isn't around to pick up the final event queue messages. | |||||
2012-06-08 | Add regression test for client logout due to ack timeout. | Justin Clark-Casey (justincc) | 1 | -87/+88 | |
2012-04-27 | Add regression test for teleporting an agent between separated regions on ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future. | |||||
2011-12-08 | Don't reply with an ack packet if the client is not authorized. | Justin Clark-Casey (justincc) | 1 | -3/+2 | |
2011-12-08 | Extend TestAddClient() to check that the first packet received is an ack packet | Justin Clark-Casey (justincc) | 1 | -3/+13 | |
2011-12-08 | Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suite | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-12-08 | Reactivate BasicCircuitTests.TestAddClient() | Justin Clark-Casey (justincc) | 1 | -107/+118 | |
This checks that the initial UseCircuitCode packet is handled correctly for a normal client login. | |||||
2011-10-12 | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-10-12 | Bring LindenUDP.Tests back from the dead. No tests are running. | Justin Clark-Casey (justincc) | 1 | -172/+171 | |
Code drift means that most of this stuff doesn't compile but the structure is still useful. | |||||
2011-04-30 | First stab at cleaning up Caps. Compiles. Untested. | Diva Canto | 1 | -0/+0 | |
2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -3/+3 | |
2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -23/+23 | |
2009-08-16 | * ShortVersion, another attempt at fixing the test thread death that ↵ | Teravus Ovares (Dan Olivares) | 1 | -0/+1 | |
randomly occurs. * LongVersion nIni may be causing the test thread death. Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users. It might be because when it's in pause mode, something else reads from the nini config passed? If it is, it might not be fixable.. however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time. | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-05-15 | Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵ | diva | 1 | -1/+1 | |
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now | |||||
2009-05-07 | instrument most of the tests with a new InMethod function that may help us ↵ | Sean Dague | 1 | -0/+8 | |
figure out where that pesky deadlock is during test runs. | |||||
2009-04-09 | * Tagged long running tests with LongRunningAttribute. | lbsa71 | 1 | -1/+2 | |
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit. | |||||
2009-02-12 | * optimized usings. | lbsa71 | 1 | -8/+4 | |
2008-11-14 | * Move test scene construction infrastructure methods to a separate class ↵ | Justin Clarke Casey | 1 | -1/+1 | |
for future common use | |||||
2008-11-06 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-11-06 | * test: Add assert checking that the circuit which trigger the socket ↵ | Justin Clarke Casey | 1 | -0/+2 | |
exception has been closed | |||||
2008-11-06 | * Test to ensure that the udp server stays active after receiving a ↵ | Justin Clarke Casey | 1 | -12/+42 | |
SocketException on BeginReceive | |||||
2008-11-06 | * refactor: factor out test packet send method in client stack unit tests | Justin Clarke Casey | 1 | -8/+42 | |
2008-11-03 | * Use nini to pass config information to the client stack, rather than the ↵ | Justin Clarke Casey | 1 | -1/+3 | |
ClientStackUserSettings class * This conforms better to other module usage | |||||
2008-10-30 | test: Extend malformed packet test to actually check that a valid packet can ↵ | Justin Clarke Casey | 1 | -10/+37 | |
get through after the malformed ones have been sent | |||||
2008-10-30 | * test: Test that the client stack doesn't completely blow up if a client ↵ | Justin Clarke Casey | 1 | -9/+32 | |
passes it malformed data | |||||
2008-10-30 | * Slightly tweak to teardown test, try a circuit which never existed in the ↵ | Justin Clarke Casey | 1 | -3/+3 | |
first place | |||||
2008-10-30 | * minor: spacing adjustment before next commit | Justin Clarke Casey | 1 | -2/+1 | |
2008-10-30 | * test: fill out circuit teardown test | Justin Clarke Casey | 1 | -1/+10 | |
2008-10-30 | * test: Refactor test infrastructure for future client teardown test | Justin Clarke Casey | 1 | -9/+69 | |
2008-10-24 | * minor: eliminate some mono compiler warnings | Justin Clarke Casey | 1 | -1/+1 | |
2008-10-24 | * Stop creating a circuit if the client fails authentication (i.e. the ↵ | Justin Clarke Casey | 1 | -4/+13 | |
region server wasn't told that it was coming) * This moves authentication from the client thread (where failure was difficult to detect) to the particular thread handling that packet * I've kept the authentication outside of the crucial clientCircuits lock (though any delay here is probably swamped by the other delays associated with login) * Also added more to the unit test to ensure this doesn't regress | |||||
2008-10-24 | * Change AddClient test such that we now successfully authenticate | Justin Clarke Casey | 1 | -3/+17 | |
* The fact that the assert passed even when authentication failed reveals a bug in the code that will be corrected soonish | |||||
2008-10-24 | * minor: refactor out AddUser test setup to common method | Justin Clarke Casey | 1 | -4/+8 | |
2008-10-23 | * Reenable assert for the add circuit test | Justin Clarke Casey | 1 | -2/+3 | |
* This checks that a client circuit is established when the udp server is given a use client circuit code packet * And checks that other circuit codes do not exist | |||||
2008-10-23 | * Introduce a basic udp circuit test for adding a client | Justin Clarke Casey | 1 | -5/+28 | |
* Temporarily disabled assert because it just picked up an existing bug. Yay for tests! | |||||
2008-10-23 | * Refactor LLUDPServer slightly so that unit tests can pass in data ↵ | Justin Clarke Casey | 1 | -2/+2 | |
synchronously. Shouldn't be any functional change | |||||
2008-10-17 | * Remove mono warnings | Justin Clarke Casey | 1 | -1/+1 | |
2008-10-16 | * minor: get rid of pointless ipeSender | Justin Clarke Casey | 1 | -1/+5 | |
2008-10-09 | * fix windows build break - it helps if one actually puts in using ↵ | Justin Clarke Casey | 1 | -1/+3 | |
statements and spells dlls correctly | |||||
2008-10-09 | * minor: initialize udp server in unit test | Justin Clarke Casey | 1 | -2/+8 | |
2008-10-09 | * Create project for LindenUDP ClientStack tests | Justin Clarke Casey | 1 | -4/+11 | |
* No functional tests yet | |||||
2008-09-25 | Mantis#2017. Thank you kindly, Tyre, for a patch that solves: | Charles Krinke | 1 | -1/+1 | |
Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly. | |||||
2008-08-25 | * minor: upgrade version info to post 0.5.9 | Justin Clarke Casey | 1 | -1/+1 | |
2008-06-15 | Change VersionInfo string from | Charles Krinke | 1 | -1/+1 | |
"Opensimulator release (0.5.8)" to "Opensimulator trunk (post 0.5.8)" as we move forward with trunk again. | |||||
2008-06-14 | Change VersionInfo string from: | Charles Krinke | 1 | -1/+1 | |
"OpenSimulator trunk (post 0.5.7)" to "OpenSimulator release 0.5.8" in preparation for tagging this minor release. | |||||
2008-05-31 | * Make version information common to all servers | Justin Clarke Casey | 1 | -2/+2 | |
* Now all servers respond to the "show version" command on the console | |||||
2008-05-24 | * Bump reported svn trunk revision number up to 0.5.7 | Justin Clarke Casey | 1 | -1/+1 | |