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My fork of OpenSim for IG and MG, called SledjChisl.
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ClientStack
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Linden
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UDP
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PacketPool.cs
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Author
Age
Files
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*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
1
-5
/
+5
*
Packet headers are not zero-encoded so don't try to zero-decode these in Pack...
Justin Clark-Casey (justincc)
2013-08-16
1
-16
/
+9
*
Make PacketPool class stats pull stats instead of push stats so they can be l...
Justin Clark-Casey (justincc)
2012-11-15
1
-62
/
+52
*
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...
Justin Clark-Casey (justincc)
2012-10-23
1
-6
/
+34
*
Explicitly return only the incoming AgentUpdate packet as this is the only on...
Justin Clark-Casey (justincc)
2012-10-17
1
-2
/
+8
*
minor: Fix bug in categorization of blocks reused stat from packetpool
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+1
*
Add AgentUpdate to PacketPool. This is the most common inbound packet from v...
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+7
*
Fix percentage stats to multiply by 100. Adjust container name for packetpoo...
Justin Clark-Casey (justincc)
2012-10-12
1
-2
/
+2
*
Fix packetpool for ImprovedTerseObjectUpdate packets.
Justin Clark-Casey (justincc)
2012-10-11
1
-2
/
+2
*
Extend "show stats" command to "show stats [list|all|<category name>]"
Justin Clark-Casey (justincc)
2012-10-11
1
-8
/
+35
*
refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+249