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My fork of OpenSim for IG and MG, called SledjChisl.
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PacketPool.cs
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2012-10-12
minor: Fix bug in categorization of blocks reused stat from packetpool
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-12
Add AgentUpdate to PacketPool. This is the most common inbound packet from v...
Justin Clark-Casey (justincc)
1
-1
/
+7
2012-10-12
Fix percentage stats to multiply by 100. Adjust container name for packetpoo...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-11
Fix packetpool for ImprovedTerseObjectUpdate packets.
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-11
Extend "show stats" command to "show stats [list|all|<category name>]"
Justin Clark-Casey (justincc)
1
-8
/
+35
2012-10-05
refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...
Justin Clark-Casey (justincc)
1
-3
/
+5
2011-07-31
In the packetpool, if we encounter a data block that somehow wasn't retrieved...
Justin Clark-Casey (justincc)
1
-6
/
+11
2009-09-30
Limit the number of packet data blocks to 50, as packets are already limited
Melanie
1
-1
/
+2
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-08
Implement an ingenious solution to pacekt pool performance suggested by
Melanie Thielker
1
-20
/
+10
2009-05-05
Add copyright header. Formatting cleanup. Ignore some generated files.
Jeff Ames
1
-1
/
+1
2009-05-02
Numerous packet improvements.
Melanie Thielker
1
-44
/
+60
2009-05-02
Also add these packet to the list of packets to be recycled. No enabled
Melanie Thielker
1
-0
/
+2
2009-05-02
Fix the issue that stopped the packet pool from working. Add a mechanism
Melanie Thielker
1
-0
/
+66
2009-03-03
Avoid NRE if client sends unrecognized packet type.
Jeff Ames
1
-1
/
+8
2008-12-17
* Replace manually zeroing with Array.Clear(). Thanks cmickeyb
Justin Clarke Casey
1
-3
/
+1
2008-10-13
* Apply a modified version of the part of http://opensimulator.org/mantis/vie...
Justin Clarke Casey
1
-1
/
+1
2008-10-12
Update svn properties, minor formatting cleanup.
Jeff Ames
1
-2
/
+2
2008-10-12
Add one more check for key presence
Melanie Thielker
1
-1
/
+1
2008-10-12
* Removed a lock in a high performance section of OpenSim, in cases when it i...
Adam Frisby
1
-0
/
+3
2008-10-12
* Small fix for when PacketPool is disabled to prevent it from crashing immed...
Adam Frisby
1
-1
/
+1
2008-10-12
LLUDP Client View
Adam Frisby
1
-22
/
+32
2008-09-08
Implement proper persistence of the following prim properties:
Melanie Thielker
1
-0
/
+4
2008-09-07
* minor: just minor doc and tidy up
Justin Clarke Casey
1
-0
/
+4
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-5
/
+7
2008-08-08
Patch #9160
Melanie Thielker
1
-40
/
+1
2008-05-14
More formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-14
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-01
* Breaking all the code, breaking all the code..!
Adam Frisby
1
-2
/
+2
2008-04-29
* Spring cleaning.
Adam Frisby
1
-39
/
+37
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-7
/
+8
2008-03-20
Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...
MW
1
-1
/
+2
2008-03-18
Formatting cleanup.
Jeff Ames
1
-10
/
+10
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+26
2008-03-05
* Removed more compiler warnings, dead code, etc.
Adam Frisby
1
-0
/
+2
2008-03-04
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
1
-43
/
+61
2008-01-10
Whitespace cleanup.
Jeff Ames
1
-3
/
+3
2008-01-03
Packet recycling has been temporarily disabled to avoid the performance probl...
Johan Berntsson
1
-0
/
+5
2008-01-02
Fixed buffer overrun bug in ZeroDecodeCommand
Johan Berntsson
1
-2
/
+23
2008-01-02
* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal...
lbsa71
1
-1
/
+2
2007-12-28
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
1
-0
/
+131