aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2011-10-12minor: insert some commented out log lines which are a blunt but useful instr...Justin Clark-Casey (justincc)1-2/+3
2011-10-12Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)1-7/+15
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto1-0/+0
2011-04-25Fix the totals shown by show throttleMic Bowman1-1/+1
2011-04-25Fixed the transmission of throttles from root agent to childMic Bowman1-15/+25
2011-04-25Cleaned up various configuration options. Removed the category throttleMic Bowman1-7/+6
2011-04-22Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman1-23/+1
2011-04-20Adds the first pass at an adaptive throttle to slow start newMic Bowman1-2/+7
2011-04-15Remove the call to remove tokens from the parent. Under heavy loadMic Bowman1-0/+10
2011-04-13New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman1-38/+58
2011-04-12New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman1-38/+58
2011-04-11New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman1-38/+58
2011-04-10Fix a bug in the computation of the RTO. Basically... the RTO (theMic Bowman1-2/+2
2011-04-04Fix a bug in the computation of the RTO. Basically... the RTO (theMic Bowman1-2/+2
2011-02-09Revert "Brute-force debug -- mantis #5365"Diva Canto1-15/+3
2011-02-09Revert "Don't build strings unless we're in emergency debugging."Diva Canto1-8/+8
2011-02-08Don't build strings unless we're in emergency debugging.Diva Canto1-8/+8
2011-02-08Brute-force debug -- mantis #5365Diva Canto1-3/+15
2011-02-02Record number of resent packets in LindenUDP stack and display in stats reportJustin Clark-Casey (justincc)1-2/+5
2011-02-02Stop double counting dequeued packets for packets sent numberJustin Clark-Casey (justincc)1-4/+5
2011-01-19Correct "show queues" to show queued packet numbers for each client instead o...Justin Clark-Casey (justincc)1-9/+9
2010-12-02Stop LLUDPServer sending updates after object deletes by always queueing deletesJustin Clark-Casey (justincc)1-3/+4
2010-12-02minor: add some method docJustin Clark-Casey (justincc)1-0/+8
2010-11-17add "Unacked bytes" column to "show queues"Justin Clark-Casey (justincc)1-1/+2
2010-11-17Fix "show queues" console commandJustin Clark-Casey (justincc)1-3/+19
2010-09-17Send KillPackets on the Task queue rather than the State queueJustin Clark-Casey (justincc)1-1/+7
2010-03-05* Cache packed throttle data to avoid repeated allocations in CheckForSignifi...John Hurliman1-11/+24
2009-12-01* Fix Inconsistent line ending style in LLUDPClientTeravus Ovares (Dan Olivares)1-2/+2
2009-11-29* Patch from Misterblue to fix Environment.TickCount for statistics purposes....Teravus Ovares (Dan Olivares)1-1/+4
2009-10-30Make the default and max RTO configurable int he linden client stackMelanie1-4/+12
2009-10-30* Moving parcel media and avatar update packets from the unthrottled category...John Hurliman1-3/+0
2009-10-27* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...John Hurliman1-1/+1
2009-10-26Removed an unnecessary lock in LLUDPClient.UpdateRTO() and LLUDPClient.Backof...John Hurliman1-30/+21
2009-10-25Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman1-14/+40
2009-10-23* Changed the max RTO value to 60 seconds to comply with RFC 2988John Hurliman1-1/+1
2009-10-23Commented out noisy debugging about resent packets (normal) and agents settin...John Hurliman1-2/+2
2009-10-21* Change the OnQueueEmpty signature to send the flags of the queues that are ...John Hurliman1-33/+77
2009-10-21* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...John Hurliman1-4/+7
2009-10-21* FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman1-2/+6
2009-10-21* Changed the timing calculations for sending resends/acks/pings from per-cli...John Hurliman1-12/+1
2009-10-21Testing out a hack to identify the source of the high cpu usageJohn Hurliman1-0/+3
2009-10-21* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...John Hurliman1-2/+5
2009-10-21* Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman1-25/+8
2009-10-21Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa...John Hurliman1-7/+7
2009-10-21Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...John Hurliman1-16/+35
2009-10-20* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...John Hurliman1-0/+2
2009-10-20* Removed the unused m_agentUpdates collection and some extra work that was b...John Hurliman1-1/+1
2009-10-20* Removed the throttle speed optimizations to see if it brings stability backJohn Hurliman1-9/+16
2009-10-20Reverting the deletion of files related to texture sending until we figure ou...John Hurliman1-0/+2
2009-10-19* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman1-2/+7