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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs (unfollow)
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2009-10-19* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman1-2/+7
2009-10-16* Simplified the prioritization packet creation code to reduce CPU usage and ...John Hurliman1-8/+12
2009-10-16* Change appearance packets from State to Task. This will hopefully fix the c...John Hurliman1-35/+44
2009-10-14* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...John Hurliman1-94/+94
2009-10-14* Minimized the number of times textures are pulled off the priority queueJohn Hurliman1-13/+52
2009-10-13* Split Task category into Task and StateJohn Hurliman1-24/+38
2009-10-13* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...John Hurliman1-9/+41
2009-10-13* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...John Hurliman1-1/+0
2009-10-13* Broke the circular reference between LLClientView and LLUDPClient. This sho...John Hurliman1-2/+0
2009-10-06* Added missing references to prebuild.xml and commented out the LindenUDP te...John Hurliman1-2/+54
2009-10-06* Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exc...John Hurliman1-10/+30
2009-10-06* Continued work on the new LLUDP implementation. Appears to be functioning, ...John Hurliman1-0/+370