aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* add some more notifications about changes on physical parameters ( still ↵UbitUmarov2012-03-201-0/+1
| | | | incomple and there should be a better away )
* added ObjectPhysicsProperties http event message to send viewer that data. ↵UbitUmarov2012-03-151-0/+28
| | | | For now on caps/EventQueue, and still only used on a material change...
* bug fixs, added a default physics shape estimator based on being a mesh or ↵UbitUmarov2012-03-141-0/+2
| | | | not and use it on unlink if new root part as type none. Viewer doesn't get updated even with fullupdates we are missing something still
* initial suport for ExtraPhysical parts parameters. Reading from llclientView ↵UbitUmarov2012-03-131-4/+25
| | | | to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc
* Refactor, move OjectChangeData into it's own file and renameMelanie2012-03-131-16/+16
| | | | | ObjectChnageWhat what into ObjectChangeType change. What is no name for a variable or type!
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-03-111-26/+1
|\
| * Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-03-111-26/+1
| |\
| | * Merge branch 'master' into careminsterMelanie2012-03-111-26/+1
| | |\ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs
| | | * Factor out common default animations code into SLUtil. LLClientView now ↵Justin Clark-Casey (justincc)2012-03-091-26/+1
| | | | | | | | | | | | | | | | | | | | | | | | makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy. As per opensim-users mailing list discussion.
* | | | cleanup + commentsUbitUmarov2012-03-111-277/+0
|/ / /
* | | BIG MESS. changed Iclient interface so only one event is used to inform ↵UbitUmarov2012-03-101-13/+143
|/ / | | | | | | scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED ****
* | more changes on undo/redo group scaling seems to work betterUbitUmarov2012-03-091-2/+3
| |
* | more changes in undo/redo. Basicly moved control to llclientview.cs. later ↵UbitUmarov2012-03-091-67/+154
| | | | | | | | we can move back to a dispatcher function on SOG that handles the several cases( in a viwer independent way (?)) and calls current exec funtions. made cosmetic changes replacing decimals by hexs so bits are easier to read. Changed behavour of case 12 and 28 ( 0x0c and 0x1c) to make identical to 0x0d and 0x1d ( scale only and scale plus position). DOn't see 12 and 28 in use... cases 1c and 1d still broken
* | Correct sit position calculationsMelanie2012-02-231-2/+2
| |
* | Properly sequence updates of avatars and attachments so that we don'tMelanie2012-02-231-0/+8
| | | | | | | | | | update attachments on child avatars or intermingle agent and attachment updates, which would render the root prim of huds invisible
* | Show avatars as sitting on proot prims only to avoid motion jitterMelanie2012-02-231-5/+31
| | | | | | | | for passengers
* | Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-141-1/+2
| | | | | | | | | | but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
* | Merge branch 'master' into careminsterMelanie2012-02-101-0/+12
|\ \ | |/
| * Fix: Covenant view fails after updates or cache-clean see mantis ↵PixelTomsen2012-02-101-0/+12
| | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=2879 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | Merge branch 'master' into careminsterMelanie2012-02-101-7/+7
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * Fix: Unable to remove AV from friend list (sqldb-bug) ↵PixelTomsen2012-02-101-7/+7
| | | | | | | | http://opensimulator.org/mantis/view.php?id=3731
* | Merge branch 'master' into careminsterMelanie2012-02-041-4/+4
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Fix: Covenant changed time not set ↵PixelTomsen2012-02-031-4/+4
| | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-021-7/+7
| | | | | | | | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
* | Make ban, eject, freeze and the scripted versions of those work.Melanie2012-02-021-7/+7
| |
* | Merge branch 'master' into careminsterMelanie2012-01-311-2/+1
|\ \ | |/
| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2012-01-311-2/+1
| |
* | Fix displaying landmark and search info properly with long namesMelanie2012-01-301-1/+4
| |
* | Prevent an overlong description from messing up a ParcelInfoReplyMelanie2012-01-281-1/+1
| |
* | Merge branch 'master' into careminsterMelanie2012-01-221-1/+13
|\ \ | |/ | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs
| * Telehub Support:BlueWall2012-01-211-1/+13
| | | | | | | | Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
* | Merge branch 'master' into careminsterMelanie2012-01-211-3/+36
|\ \ | |/
| * Telehub Support:BlueWall2012-01-201-3/+36
| | | | | | | | Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
* | Fix prim calculations so that > 32767 prims are supportedMelanie2012-01-171-1/+1
| |
* | Merge branch 'master' into careminsterMelanie2012-01-161-5/+10
|\ \ | |/
| * Comment out noisy log lines I accidentally included in the nant build target ↵Justin Clark-Casey (justincc)2012-01-161-6/+6
| | | | | | | | | | | | adjustment commit. Left in the method doc.
| * Remove monocov and other obsolete nant build targets.Justin Clark-Casey (justincc)2012-01-161-5/+10
| | | | | | | | | | monocov was a code coverage attempt 3 years ago which no longer works. other removed targets have been commented out or unused for a very long time
* | Merge branch 'master' into careminsterMelanie2012-01-101-5/+9
|\ \ | |/
| * Add "show image queue <first-name> <last-name>" region console commandJustin Clark-Casey (justincc)2012-01-101-5/+9
| | | | | | | | This is so that we can inspect the image download queue (texture download via udp) for debugging purposes.
* | Merge branch 'master' into careminsterMelanie2012-01-051-17/+5
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * Minor formatting changes and commented out log lines for future debugging of ↵Justin Clark-Casey (justincc)2012-01-041-1/+1
| | | | | | | | image manager (udp texture fetch). No significant functional changes.
| * Remove the pointless LLClientView.m_imageManager null check.Justin Clark-Casey (justincc)2012-01-041-16/+4
| | | | | | | | Despite the code comments we never actually null it.
* | Merge branch 'master' into careminsterMelanie2011-12-191-5/+20
|\ \ | |/
| * Stop unnecessarily sending the TextureEntry in client avatar updates.Justin Clark-Casey (justincc)2011-12-191-1/+7
| | | | | | | | | | | | As far as I know, viewers don't use this mechanism to recieve new TextureEntry data for avatars. This is done via the AvatarAppearance packet instead. Tested this back to viewer 1.23. Replacing with Utils.EmptyBytes since converting the texture entry to bytes on each AvatarUpdate (or which there are many) is not cost-free.
| * Migrate detailed "appearance show" report generation up to ↵Justin Clark-Casey (justincc)2011-12-191-4/+13
| | | | | | | | | | | | | | | | AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
* | Merge branch 'master' into careminsterMelanie2011-12-181-0/+1
|\ \ | |/
| * Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)2011-12-161-0/+1
| | | | | | | | These were entirely unused.
* | Merge branch 'master' into careminsterMelanie2011-12-141-2/+4
|\ \ | |/
| * In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() ↵Justin Clark-Casey (justincc)2011-12-131-2/+4
| | | | | | | | | | | | | | | | in the same thread rather than on another one. The caller is already an async thread from LLClientView so this doesn't hold up the client. However, launching on a separate thread does remove the effect of m_setAppearanceLock This was potentially allowing two different SetAppearance threads to interfere with each other, though this probably rarely happens, if at all.
* | Merge branch 'master' into careminsterMelanie2011-12-101-0/+12
|\ \ | |/